GPU Memory Full - will it be addressed in future updates?

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JesseDubberke

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GPU Memory Full - will it be addressed in future updates?

PostMon Apr 15, 2019 4:45 pm

So, we recently bought Davinci Resolve Studio - I have the last version of 15 installed and everything is working well - although I get a lot of slowdowns when having Fusion clips as part of the timeline (this isn't my issue but leads to my main issue).

I backed up my database for 15 and upgraded to 16 (I was soooo excited to try the new features and hoped for some optimization in the codebase to allow the program to be more efficient with resources).

I did a lot of research on selecting the right settings and using optimized media and caching where I can.

My main issue walking into version 16 public beta was: 'GPU Memory Full' right off the hop. On the same project in 15.3.1.003 I was not getting this error. I am running with a 1050 ti w/ MQ 4 Gb GDDR + 16 Gb of RAM (Dell 9570).

This is on a very small 4K timeline (2 minutes max) with minimal node adjustments and a couple of Fusion clips for lower 3rd titles and some onscreen text elements at the end.

My main question: Will this issue be looked into? I see many posts all over the net about this occurring for others. I am just curious if there is maybe a more efficient way to cycle or purge the video memory when old cached elements aren't needed. Could there be a memory leak in the built-in 'Noise Reduction' code - as I heard that is a sure way to hit this 'GPU memory full' error. I saw some people saying that minimum spec for 4k timelines is something around 11-12 Gb GDDR? Is this true?

I really love so many elements of what Davinci Resolve does that I try to overlook these - but I believe this is a serious flaw and many users will hit a wall early without addressing with a setting to limit the video memory to whatever the users base cards support and having the software scale appropriately around that - even if the performance isn't what a top top spec machine would yield.

Please feel free to move this to the appropriate place on the forum - if I posted to the wrong section, my apologies.

Thank you so much,
Jesse
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Steve Alexander

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Re: GPU Memory Full - will it be addressed in future updates

PostTue Apr 16, 2019 5:35 pm

I'd like an answer to this as well... it would be great if Resolve could handle this gracefully and scale without failing (just slows things down but is able to continue).
Resolve Studio 16 | Fusion Studio 16 | Win 10 Pro (1809) | i9-7940x, P4000, 64GB RAM, M.2 boot, SSD scratch, RAID10 data | (laptop) i7-6600, M1000M (2GB VRAM), 32GB RAM, SSD OS, M.2 scratch, T3 external
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d3zd3z

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Re: GPU Memory Full - will it be addressed in future updates

PostTue Apr 16, 2019 5:59 pm

I just upgraded the GPU in my main machine (Linux, RTX 2080 with 8GB video RAM). With this version, I haven't had any issues with GPU memory full errors, and 4k clips work great.

However, this kind of means that my laptop isn't really useful for trying to work on. I think it would be great if Resolve had some way to gracefully degrade when there isn't enough video RAM, rather than just failing with an error.
MacOS/Linux, Divinci Resolve 16, Fusion 16.
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Trensharo

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Re: GPU Memory Full - will it be addressed in future updates

PostWed Apr 17, 2019 6:03 pm

I've had it pop up multiple times with just one 1080p clip being used, and only 600MB VRAM being used.

It's a bug. It pops up arbitrarily. I've run it with a process monitor on other screen, and there was never a legit reason for this error (that I've never experienced before, on real projects) to pop up on my machine.

Also had an issue where my GTX was being used with OpenCL, and the entire application crashes off I tried to change to CUDA. 100% reproducible. Reinstalling does not fix that. It's not a driver issue.

May or may not be related.

Edit: Autocorrect is a &^$(%...
Last edited by Trensharo on Thu Apr 18, 2019 6:00 pm, edited 2 times in total.
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Duke Sweden

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Re: GPU Memory Full - will it be addressed in future updates

PostWed Apr 17, 2019 8:39 pm

All of the little bugs I first encountered seem to have worked themselves out, except for the GPU Full error, which happens so much it really is annoying. I've seen it before on other betas so I fully expect it to be addressed in forthcoming updates.

I have one other bug but I'll make a separate thread for that.
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Hakim Craddock

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Re: GPU Memory Full - will it be addressed in future updates

PostWed Apr 17, 2019 11:48 pm

seeing this Bug as well GTX1060 6gb. Randomly pops up.
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Gene Cornelius

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Re: GPU Memory Full - will it be addressed in future updates

PostFri Apr 19, 2019 8:34 pm

Here too. This is with Windows 7, since I was informed it is not supported, I have not asked for community support since, but my wife has the free version recently installed and doing a very simple operation on her Windows 10 laptop, she got GPU Memory Full message. Have not tried to suss that out, but of note, on my machine with Studio 16 Beta, I have used it for two days with no issues, but loading up a project today (the same I rendered successfully from last night), cannot work.

The project consists of a timeline with 5 individual clips in it. The media pool has 51 clips. I render clips individually for stock media, so it is not a complicated timeline, although some of the individual clips (non transcoded GH5 h.264 10bit 4K).

The error message pops up when I try to play, click, or scrub on empty portions of the timeline, and does so even with master FX bypassed.

Nothing else has changed with the computer. This was from a fresh boot, and then a reboot.

I started a new project, and imported a clip from the same folder. It allowed play briefly (but no video showed) and then, the GPU full error popped up. (but I think the multiple projects stayed open). Tried ProRes render from last night, same result.

Fully shut down Resolve, started it up again, this time with a new project, importing a ProRes render from last night, and it worked. Tried again with new project and a GH5 clip, and that worked too. SO! In a fit of optimism I opened my project from last night .... aaaaand ... it's working now, including moderately complicated node trees of about 8 nodes, OFX, keys, and Neat4Video.

Not sure what to say, but it's definitely "funny". Understood what "Beta" means.

Thank you.
Resolve Studio 15.1.1.005
Fusion 9.0.2 Build 15
Windows 7 Pro Service Pack 1
ASUS P8Z77 M Pro
Intel Core i7 2600K 3.4GHz
NVidia GTX 1080 ti 11GB OC
32 GB DDR3 1600MHz RAM
SSD System drive, multiple SATA 3 and eSATA 7200rpm media drives
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psychfilms

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Re: GPU Memory Full - will it be addressed in future updates

PostFri Apr 19, 2019 8:48 pm

I got this error also but solved it by updating my NVIDIA driver. Then no more MEMORY FULL. If you read the release notes it states that you need to update your NVIDIA driver. No need to wait for a BMD update.
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Stivan Widick

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Re: GPU Memory Full - will it be addressed in future updates

PostFri Apr 19, 2019 9:44 pm

I updated my video drivers to get the beta to run, but I'm getting the GPU Memory Full error constantly, and a lot of crashes.

2 x nVidia TITAN X GPUs, 2 x 10-core Xeons, 128GB RAM, Windows 10 1809
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Stivan Widick

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Re: GPU Memory Full - will it be addressed in future updates

PostFri Apr 19, 2019 9:51 pm

Constant crashing now, every time I select a clip.
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Jed Mitchell

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Re: GPU Memory Full - will it be addressed in future updates

PostSat Apr 20, 2019 12:28 am

So this is weird but I've been doing a ton of testing on GPU combos recently -- basically trying to find the limits where VRAM will break Resolve in different scenarios.

I've been benchmarking everything in 15 but I tried 16 yesterday for the hell of it and the memory errors are being handled much *better* than they were in 15. I'm able to push 4K TNR tests about 30% further, and the errors don't necessitate a full restart of Resolve to alleviate, after errors I can keep working until I disable whatever was causing the problem. It's way more graceful than it was in 15.

These are with relatively high end cards -- the worst card I'm testing with is the 1080 Ti, but it's interesting none the less. Also interesting, multi-GPU setups break harder and sooner than single GPUs. The 'Use Optimized Image Transfer" option improves things a bit though.

Clearly something has changed if others are getting worse performance while I'm seeing big improvements.

Sent from my Pixel using Tapatalk
"It's amazing what you can do when you don't know you can't do it."

Systems:
DR15.2.1 | Win10 | i9 7940X | 128GB RAM | 2x 1080 Ti | 960Pro cache disk
DR15.2.2 | Win10 | i9 7940X | 128GB RAM | 1x 2080 Ti | 660p cache disk
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Gene Cornelius

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Re: GPU Memory Full - will it be addressed in future updates

PostSat Apr 20, 2019 12:58 am

Stepped away from the machine for a while to do other things, came back, booted up, and Resolve 16 running fine. I have a policy of "Don't fix it if it ain't broken" so with regard to updating drivers ESPECIALLY when someone else reports a no-go after doing so.

We'll see what happens. I am generally happy if things work kind of how they are supposed to most of the time.
Resolve Studio 15.1.1.005
Fusion 9.0.2 Build 15
Windows 7 Pro Service Pack 1
ASUS P8Z77 M Pro
Intel Core i7 2600K 3.4GHz
NVidia GTX 1080 ti 11GB OC
32 GB DDR3 1600MHz RAM
SSD System drive, multiple SATA 3 and eSATA 7200rpm media drives
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Gene Cornelius

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Re: GPU Memory Full - will it be addressed in future updates

PostSun Apr 21, 2019 12:38 am

Not behaving well today. Was fine earlier today, but a few hours later, upon reboot (several) not so good.

Might have to try that GPU update thing.
Resolve Studio 15.1.1.005
Fusion 9.0.2 Build 15
Windows 7 Pro Service Pack 1
ASUS P8Z77 M Pro
Intel Core i7 2600K 3.4GHz
NVidia GTX 1080 ti 11GB OC
32 GB DDR3 1600MHz RAM
SSD System drive, multiple SATA 3 and eSATA 7200rpm media drives
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Gene Cornelius

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Re: GPU Memory Full - will it be addressed in future updates

PostSun Apr 21, 2019 1:17 am

NVidia driver update complete ... machine rebooted.

Results?

No go. Resolve 16 not functioning. "GPU Memory Full"

Phooey!

Other apps work fine. Um, I don't think it's the computer.
Resolve Studio 15.1.1.005
Fusion 9.0.2 Build 15
Windows 7 Pro Service Pack 1
ASUS P8Z77 M Pro
Intel Core i7 2600K 3.4GHz
NVidia GTX 1080 ti 11GB OC
32 GB DDR3 1600MHz RAM
SSD System drive, multiple SATA 3 and eSATA 7200rpm media drives
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HaveBlue

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Re: GPU Memory Full - will it be addressed in future updates

PostSun Apr 21, 2019 3:36 am

8gb vram and 16gb ram minimum for 4k. You can do some things with less. You can do some workarounds for some stuff. That hardware requirement is not going away.

Also you can still update to Windows 10 from 7 for free with the media creation tool. Your 7 license should be valid.

Sent from my XT1710-02 using Tapatalk
W10Pro, Resolve Studio, 3.8Ghz Quad core i5, 24GB RAM, SSD and platter drives, GTX 1070 8GB, LG 10bit 4K 32" monitor with two 20" HD monitors
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Gene Cornelius

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Re: GPU Memory Full - will it be addressed in future updates

PostSun Apr 21, 2019 8:19 am

Have 11GB VRAM, 32GB system RAM. Been doing 4K for years with Vegas, AE, Resolve.
Not super quick, but works fine.

I simply do not WANT Win 10. I like Win7 for what it is doing, and so far, it works.
So many other people with better specs than mine and also Win 10 complain of the same issue.

Worked pretty decent tonight, btw. This is the only thing I use this computer for lately .. I shut it off between clip editing/rendering sessions.

quote="HaveBlue"]8gb vram and 16gb ram minimum for 4k. You can do some things with less. You can do some workarounds for some stuff. That hardware requirement is not going away.

Also you can still update to Windows 10 from 7 for free with the media creation tool. Your 7 license should be valid.

Sent from my XT1710-02 using Tapatalk[/quote]
Resolve Studio 15.1.1.005
Fusion 9.0.2 Build 15
Windows 7 Pro Service Pack 1
ASUS P8Z77 M Pro
Intel Core i7 2600K 3.4GHz
NVidia GTX 1080 ti 11GB OC
32 GB DDR3 1600MHz RAM
SSD System drive, multiple SATA 3 and eSATA 7200rpm media drives
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Joshua Morin

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Re: GPU Memory Full - will it be addressed in future updates

PostSun Apr 21, 2019 12:28 pm

I am getting this error constantly using Fusion running v16 where I never had it before in v15. I hope this bug will be fixed soon.
Windows 10 Pro
Resolve 15.2.3.015 Studio
Intel(R) Core(TM) i7-8750 2.20GHz, 32.0 GB
NVIDIA GeForce GTX 1070M, 8Gb
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jakin1950

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Re: GPU Memory Full - will it be addressed in future updates

PostSun Apr 21, 2019 3:42 pm

i have the same "memory full" message with Nvidia 1060 GTX ( 6 gigas )

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