numbers i like:

  • Author
  • Message
Offline

Dermot Shane

  • Posts: 1798
  • Joined: Tue Nov 11, 2014 6:48 pm
  • Location: Vancouver, Canada

numbers i like:

PostSat Jun 15, 2019 3:14 am

i had a revision to a feature, and needed to send a screener to producer's, typical
the post sup is avid centric and asks for screeners to be DNxHR_LB @ DCi2kscope
i rendered the changed section from my master timeline, cut it into the last screener, used the "bypass re-encode" option in deliver;
render 1_1.2.1.jpg
render 1_1.2.1.jpg (736.39 KiB) Viewed 333 times

render 1_1.1.1.jpg
render 1_1.1.1.jpg (891.87 KiB) Viewed 333 times

running between 450 and 600Fps, took under 6min to export a 91min feature film @ DCi2kScope

many thanks to the dev's, this is very (VERY) useful workflow tool
Offline

Peter Chamberlain

Blackmagic Design

  • Posts: 5910
  • Joined: Wed Aug 22, 2012 7:08 am

Re: numbers i like:

PostSat Jun 15, 2019 3:56 am

Is that a new fastest render speed on this Forum?
DaVinci Resolve Product Manager
Offline
User avatar

Jean Claude

  • Posts: 2420
  • Joined: Sun Jun 28, 2015 4:41 pm
  • Location: France

Re: numbers i like:

PostSat Jun 15, 2019 8:49 am

Hello,
Very very nice score. :)
Windows 10 PRO X64 1903 | DaVinci Resolve Studio 16.0.0B.033 | Fusion Studio 16.0.beta 28 build 28 | Decklink Studio 4K 6G | Desktop Video 11.2.00 | X99-A II, i7-6850K | RTX 2080Ti | Nvidia 430.86 NSD
Offline

Jim Simon

  • Posts: 2192
  • Joined: Fri Dec 23, 2016 1:47 am

Re: numbers i like:

PostSat Jun 15, 2019 1:55 pm

Dayum!
Offline
User avatar

Jean Claude

  • Posts: 2420
  • Joined: Sun Jun 28, 2015 4:41 pm
  • Location: France

Re: numbers i like:

PostSat Jun 15, 2019 2:05 pm

Hello,

Records are made to be beaten!
Next... :)

bypass_dnxhr_lb_2K.jpg
bypass_dnxhr_lb_2K.jpg (147.06 KiB) Viewed 236 times
Windows 10 PRO X64 1903 | DaVinci Resolve Studio 16.0.0B.033 | Fusion Studio 16.0.beta 28 build 28 | Decklink Studio 4K 6G | Desktop Video 11.2.00 | X99-A II, i7-6850K | RTX 2080Ti | Nvidia 430.86 NSD
Offline

Dermot Shane

  • Posts: 1798
  • Joined: Tue Nov 11, 2014 6:48 pm
  • Location: Vancouver, Canada

Re: numbers i like:

PostSat Jun 15, 2019 2:21 pm

really it's about the software, this ablity opens doors to workflows that will get shows through the endless revisions /notes / tweaks cycle very elegantly, quickly, cleanly

many machines are faster than this one, but if i can get a show exported in a few min rather than an hour it does change my approach to the workflow to make the best use of this new flexibality

thanks again to the BMD crew
Offline
User avatar

Jean Claude

  • Posts: 2420
  • Joined: Sun Jun 28, 2015 4:41 pm
  • Location: France

Re: numbers i like:

PostSat Jun 15, 2019 4:42 pm

Of course, thanks to BMD Team.

Hoping that for a new Beta (Edit TAB? Delivery TAB?), There is an indicator to inform us if a clip or several clips can come with "bypass re-encode" ? :)
Windows 10 PRO X64 1903 | DaVinci Resolve Studio 16.0.0B.033 | Fusion Studio 16.0.beta 28 build 28 | Decklink Studio 4K 6G | Desktop Video 11.2.00 | X99-A II, i7-6850K | RTX 2080Ti | Nvidia 430.86 NSD
Offline
User avatar

waltervolpatto

  • Posts: 6868
  • Joined: Thu Feb 07, 2013 5:07 pm
  • Location: 1146 North Las Palmas Ave. Hollywood, California 90038 USA

Re: numbers i like:

PostSat Jun 15, 2019 7:42 pm

I was doing a piece in standard definition and I was getting 1200fps... does not compare (v15). But, why not.
SuperServer 5039AD-I
C9X299-PGF - DDR4-2400 16x4 GB
i9-7920xCPU 12c 2.90GHz Water cooled
2x GTX 1080ti DeckLink Studio 4K
Window10 - Resolve Studio 16.0.0B.033
nvidia: 430.86 studio
Offline
User avatar

Jean Claude

  • Posts: 2420
  • Joined: Sun Jun 28, 2015 4:41 pm
  • Location: France

Re: numbers i like:

PostSun Jun 16, 2019 8:23 am

waltervolpatto wrote:......I was getting 1200fps...


mdg-0012-4555--62-.gif
mdg-0012-4555--62-.gif (118.81 KiB) Viewed 159 times

:)
Windows 10 PRO X64 1903 | DaVinci Resolve Studio 16.0.0B.033 | Fusion Studio 16.0.beta 28 build 28 | Decklink Studio 4K 6G | Desktop Video 11.2.00 | X99-A II, i7-6850K | RTX 2080Ti | Nvidia 430.86 NSD
Offline
User avatar

waltervolpatto

  • Posts: 6868
  • Joined: Thu Feb 07, 2013 5:07 pm
  • Location: 1146 North Las Palmas Ave. Hollywood, California 90038 USA

Re: numbers i like:

PostSun Jun 16, 2019 2:39 pm

Jean Claude wrote:
waltervolpatto wrote:......I was getting 1200fps...


mdg-0012-4555--62-.gif

:)


It was Standard definition.... it is easy peasy....
SuperServer 5039AD-I
C9X299-PGF - DDR4-2400 16x4 GB
i9-7920xCPU 12c 2.90GHz Water cooled
2x GTX 1080ti DeckLink Studio 4K
Window10 - Resolve Studio 16.0.0B.033
nvidia: 430.86 studio
Offline
User avatar

Jean Claude

  • Posts: 2420
  • Joined: Sun Jun 28, 2015 4:41 pm
  • Location: France

Re: numbers i like:

PostSun Jun 16, 2019 4:15 pm

waltervolpatto wrote:....It was Standard definition.... it is easy peasy....


it is easy peasy .... OK but can you remind me with which CPU did you get this score?
As I study for next year to evolve my system?

Thank you in advance.
Windows 10 PRO X64 1903 | DaVinci Resolve Studio 16.0.0B.033 | Fusion Studio 16.0.beta 28 build 28 | Decklink Studio 4K 6G | Desktop Video 11.2.00 | X99-A II, i7-6850K | RTX 2080Ti | Nvidia 430.86 NSD
Offline

Dermot Shane

  • Posts: 1798
  • Joined: Tue Nov 11, 2014 6:48 pm
  • Location: Vancouver, Canada

Re: numbers i like:

PostSun Jun 16, 2019 11:03 pm

waltervolpatto wrote:It was Standard definition.... it is easy peasy....


converstion with producer last week after reviewing deliverables list:
me: do you really want these standard def deliverables in 2019?
prod: why not, it''s easy?
me: the deliverables contract calls for 4x3 full frame, this film is 2.39 Scope, we will have to pan-n-scan, alot of pan-n-scan given the frameing
prod: what will that cost me?
me: a day at least, prolly more, then it has to go through Qc and revisons - really best sending a master back to the editor and have them do the dirty work, a few days in a Avid is going to cost less than a day in my color suite
prod: it's not worth it, the only place i'll sell 4x3 is to airplanes, and it will cost more to make than i can sell it for - thanks for the heads up, i'll scratch it from the list
Offline
User avatar

waltervolpatto

  • Posts: 6868
  • Joined: Thu Feb 07, 2013 5:07 pm
  • Location: 1146 North Las Palmas Ave. Hollywood, California 90038 USA

Re: numbers i like:

PostMon Jun 17, 2019 12:33 am

Yes, I have not done 4x3 in a while for deliverable, this was different: it was an old recording of a network (ABC? I don't remember), archived from live NTSC broadcast to B/W 16mm (someone remember the name of the machine used at the time?): we scanned the 16mm, give a light contrast check and deliver (for "once upon a time in Hollywood", not sure if they end up to use it).
SuperServer 5039AD-I
C9X299-PGF - DDR4-2400 16x4 GB
i9-7920xCPU 12c 2.90GHz Water cooled
2x GTX 1080ti DeckLink Studio 4K
Window10 - Resolve Studio 16.0.0B.033
nvidia: 430.86 studio
Offline

Dermot Shane

  • Posts: 1798
  • Joined: Tue Nov 11, 2014 6:48 pm
  • Location: Vancouver, Canada

Re: numbers i like:

PostMon Jun 17, 2019 4:32 am

another thought on the same vein... if i:
- set caches to write DNxHR_444
- set color output to cache
- set timeline raster to match export raster
- set export to DNxHR_444

now the caches and export target match, could it use the caches in "bypass re-encode"?

currently i turn off caches in the deliver page, but in many instances this would be super useful to use the caches if i'm not creating a needless a pass of de/ re-encode
Offline

Dermot Shane

  • Posts: 1798
  • Joined: Tue Nov 11, 2014 6:48 pm
  • Location: Vancouver, Canada

Re: numbers i like:

PostMon Jun 17, 2019 4:39 am

@ Walter, yea i was surprised by the deliverables contract containing 4x3 SD in 2019 too, they wanted it at 29.97 + 25 texted +25 textless with M&E's, so three more masters to run through QC

many shots are already framed to the edge of 2.39, the whole thing was a huge ouch waiting to happen... hence trying to fob it off to an editor, and then i would not have to be around to absorb the outfall when the director looks at the mess and goes balistic....

Return to DaVinci Resolve 16 BETA

Who is online

Users browsing this forum: Steve Alexander and 11 guests