Sun Jan 05, 2025 4:15 pm
If you're already being interviewed then the chances are they already like you for the job in some way.
An interview is really about seeing if you can get along and what you're like to work with as a human being. As others have said, you likely don't need to sell them on your technical abilities, they've likely already vetted that. What you should be demonstrating if you can is how you might apply that knowledge. Without knowing more about the job it's hard to go further on a forum like this.
I'm lucky to be at a point in my career where my existing work is enough of a reel and mostly it's about the interpersonal that anyone is looking for in an interview.
But I got my first break by being...cocky. Without even knowing it.
I was invited to meet about a series that had already been done as a pilot. This was to be the series DP ongoing and the show runner wanted to meet with me on the recommendation of the production designer who had worked with me.
They sent me a copy of the pilot and then asked me what I thought and what I would do differently. I recklessly told them exactly what I thought of their pilot, mostly how I didn't think some of the choices were right for the show and what I would do differently.
They later told me I was the only candidate that was "honest" and rather than sycophantically telling them how great their pilot was, I told them how I thought it could be better. All the other candidates told them how they would replicate the pilot's visual approach.
I got the job and it was one of my most important career moments, starting a relationship with that producing duo that would later lead to many things.
It was a lesson for me too. You can be honest and there's a way of speaking creatively about work that isn't personal but can demonstrate that you understand the themes and the material and genuinely want to make it better.
For me as I work in narrative drama, I like to show that I've read the scripts (you'd be amazed how many interview that don't), and I also like to be familiar with the source material if it's from a different source. I did a crime series that was based on an existing podcast, so I listened to the podcast as well. It shows you're coming prepared and taking it seriously.
Then I try to demonstrate that I understand what the story is about. What are the story themes. What are some ways that might be represented visually. Not specific though!! Just general terms about story, not composition or angles or visual references. No single mention of lighting style.
Sometimes it can also be about methodology. When I'm doing something that is comic I can talk about being open to cross shooting because it helps a lot with comic material. Many DPs refuse to cross shoot for example.
I know a lot of DP's in drama will use look books and shot decks, but I usually feel like this is best done once you're actually working with the director. Once you HAVE the job!!
There's no point in my view going in and pitching visual ideas in detail in the absence of a storytelling directive from a show runner or director. But this seems to be what a lot of DP's are doing.
I've also seen too, many many times that these ideas from DP interviews are stolen or re-purposed. I even interviewed for a show when're they showed me someone else's deck and said "we like this".
JB
*also, SHOTDECK is GREAT, but I also see the SAME FRAMES on multiple decks for different shows. It's like everyone is using the same visual references. I still like to cull my own when I make a deck or a have to present the visual manifesto of a show I'm working on.
John Brawley ACS
Cinematographer
Los Angeles