I've heard good things about M-series Apple hardware. Anecdotally, Markiplier uses Resolve on a Mac Studio to edit Iron Lung, and he was shocked at how smooth the experience was compared to his high-end Windows workstation equipped with an RTX 4090, so that seems to be a strong vote of confidence in favor of Apple hardware.
I've had great results with my PC hardware. I'm just a regular guy trying to create and preserve family memories, not a famous Youtuber trying to make a Hollywood movie, of course. Over the past month or so I've been throwing three 4k30 streams (one HEVC, two AVC) at Resolve Studio and it's been running smooth as butter, but if I change so much as one setting on one camera the whole thing will basically grind to a halt. I am aware that my CPU, a Ryzen 7 7800X3D, is not the optimal choice, but the RAM (64GB DDR5-6000), GPU (RTX 4090), and storage (a mix of PCIe 4.0 NVMe disks and an external SAS array of 8 SSDs) are sufficient. The main problem is 4:2:2 chroma subsampling regardless of video format, so I need to make sure they're 4:2:0 or 4:4:4 before I start working with them or I'm in for ridiculous render times. Not sure why 4:2:2 is so common when Intel's really the only one supporting it, but that's probably a question for another forum entirely

Also, I'm running a Linux distribution that Blackmagic Design does not support, which places some limits on codec support (codec licensing restrictions, not on BMD), so there are self-inflicted caveats surrounding that as well.
...but that's the kind of stuff you'll need to think of when trying to decide between hardware platforms. Source material, whether you want to work with proxy media (has transcoding time/disk usage overhead), how long you want to wait for the final product to render, and so on.