Thu May 22, 2025 4:08 pm
Hi. I just bought a Ultrastudio 4K mini and a bidirectional converter, primarily for getting accurate color when using Resolve, Fusion, and Unreal Engine. The converter is to allow me to use a LUT for my monitor.
A lot of the work I do is vertical 9:16 aspect. Prior to using this setup I'd use Resolve & Fusion's clean feed output going to the monitor set to portrait mode in Windows. The vertical timeline fit the the vertical monitor layout. Now with the Ultrastudio when I output from a vertical timeline in Resolve the monitor is cropping the output.
Is there a way to rotate the monitor feed to work with a vertical resolution? Ideally in all apps that use Decklink / Ultrastudio, but I can work around it in Unreal Engine
Thanks