Wed Jun 04, 2025 1:15 am
Well, now I'm really frustrated. I spent a lot of time uninstalling everything Blackmagic from my C drive, and went beyond the uninstallers, I deleted "C:\ProgramData\Blackmagic Design", "C:\Program Files\Blackmagic Design", and "C:\Users\[user]\AppData\Roaming\Blackmagic Design". I did a search with Agent Ransack, which does a real search, not checking the crappy Windows index, and there was nothing left except the dlls that OBS Studio comes with for the Decklink, and the decklink files that are inside the Unreal Engine installation, all of which are from when I first built this machine. But there was nothing Blackmagic left.
After a reboot, I installed Desktop Video 14.5, which forced to reboot, and then installed Fusion Studio 20 release, rebooted, and launched. It asked me for the license code, so it was the same as fresh install. I created a solid background to see if the view buttons were at the bottom of the node, and I saw 3, so I thought great, it worked. But no, it was because Monitor output was enabled, since the preferences had been cleared. Once I disabled Monitor Output, only two dots/buttons remained, for viewer 1 and 2. Just as before, the Decklink shows in the Video Monitoring preferences, always as 525i59.94 NTSC, which you can change but it will go back to that next time you close and then open Fusion again.
Also just as before, the Decklink works perfectly fine in Resolve Studio. This is getting really frustrating. Someone from Blackmagic replied to my email on Friday but I haven't heard anything back.
Obviously the card is not the problem, since it works perfectly fine in Resolve Studio, and even in OBS Studio, even if it only goes up to 1080p but that's probably a limitation in OBS Studio.
Any suggestions would be very appreciated, especially when I'm trying to redo my project in HDR, and we know that I can't do much of anything without previewing via an HDR card and TV set. I can't even get an idea using a viewer window, because it's going to display Rec.2020 inside sRGB, so the gamma is wrong, and the chroma is worse.
And importing a Fusion comp into the Fusion page inside Resolve is also broken.