H.264 4:2:2 10-bit support in Resolve 20

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MediaGary

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H.264 4:2:2 10-bit support in Resolve 20

PostTue Jun 10, 2025 3:48 pm

The 'Codecs' section of the DaVinci Resolve 20 announcement says:

+ GPU accelerated H.265 4:2:2 encodes on supported Nvidia systems.
+ GPU accelerated H.265 4:2:2 decodes on supported Nvidia systems.

I am specifically interested in knowing if Resolve 20 supports GPU accelerated H.264 10-bit 4:2:2 on Nvidia RTX 50-series. This codec is native to my Panasonic Lumix cameras and others like Sony.
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Re: H.264 4:2:2 10-bit support in Resolve 20

PostTue Jun 10, 2025 11:18 pm

MediaGary wrote:
I am specifically interested in knowing if Resolve 20 supports GPU accelerated H.264 10-bit 4:2:2 on Nvidia RTX 50-series. This codec is native to my Panasonic Lumix cameras and others like Sony.


I've requested 50 series owners to try a number of different files, they never do, only ever complain about bugs affects 50 series owners. So they're here, but not helpful.

As for if they do have compatibility, they might, but if it's the same level of compatibility seen with the V19 beta versions 5090 Reviewers were using, they are compatible with some H.264 422 10bit files but not others. This may be why V20 is not officially compatible or alternatively there may be no H.264 422 10bit GPU decoding ability in V20 until Resolve has full compatibility at which point it will be turned on.
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Mads Johansen

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostThu Jun 12, 2025 2:38 pm

What specific file do you want to test with? Links please :)
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Mads Johansen

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 13, 2025 3:24 am

The answer is yes!

I was sent a h264 high 4:2:2 L5.1, yuv422p10le, 3840x2160 file and it's decoded in hardware. No cpu increase and the hardware decoder load increased (verified both in Task Manager and GPU-Z).
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MediaGary

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 13, 2025 3:32 pm

Gratitude and honor to Mads Johansen for verifying the H.264 hardware decode in the RTX 5070 Ti. You have done us all a great favor!
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Re: H.264 4:2:2 10-bit support in Resolve 20

PostMon Jun 16, 2025 6:39 am

That's great news for rtx 50-series owners. Unfortunately, Davinci Resolve 20 doesn't seem to utilize Intel ARC hardware encoders for h264 10 bit 422. At least the 140t igpu on my intel 255h cpu isn't crunching it. H265 10 bit 422 is however decoded on it and running smoothly.

Really hoping blackmagic will enable hardware decoding for h264 10 bit 422 (4k) soon, as this is the format I shoot in the vast majority of the time, and right now it's not editing smoothly.
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MediaGary

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostWed Jun 18, 2025 1:04 am

Annabel_Shanderin wrote:That's great news for rtx 50-series owners. Unfortunately, Davinci Resolve 20 doesn't seem to utilize Intel ARC hardware encoders for h264 10 bit 422. ...
Really hoping blackmagic will enable hardware decoding for h264 10 bit 422 (4k) soon,....


It seems the encode/decode *hardware* for H.264 10-bit 4:2:2 is not present in the Intel iGPU and ARC series of Intel discrete GPU's. As you can see in my signature, I have an ARC A770 16GB, and it will get replaced with an Nvidia RTX 50-series.
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Annabel_Shanderin

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostWed Jun 18, 2025 5:59 pm

MediaGary wrote:
Annabel_Shanderin wrote:That's great news for rtx 50-series owners. Unfortunately, Davinci Resolve 20 doesn't seem to utilize Intel ARC hardware encoders for h264 10 bit 422. ...
Really hoping blackmagic will enable hardware decoding for h264 10 bit 422 (4k) soon,....


It seems the encode/decode *hardware* for H.264 10-bit 4:2:2 is not present in the Intel iGPU and ARC series of Intel discrete GPU's. As you can see in my signature, I have an ARC A770 16GB, and it will get replaced with an Nvidia RTX 50-series.


Hi Gary, you're right... Oh dear... Why, Intel, why? Was hoping to be able to do some smooth but light editing on my new Lenovo Yoga pro 7i gen 10 with the latest 255h cpu... Seems like I might have to return it and start looking for something with a Rtx 5060 instead. Sigh.
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Claire Watson

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostThu Jun 19, 2025 10:02 am

MediaGary wrote:The 'Codecs' section of the DaVinci Resolve 20 announcement says:

+ GPU accelerated H.265 4:2:2 encodes on supported Nvidia systems.
+ GPU accelerated H.265 4:2:2 decodes on supported Nvidia systems.

I am specifically interested in knowing if Resolve 20 supports GPU accelerated H.264 10-bit 4:2:2 on Nvidia RTX 50-series. This codec is native to my Panasonic Lumix cameras and others like Sony.


My brand new RTX 5070 Ti does NOT accelerate Sony XAVC S-I 4K from A7S3 camera in Resolve 20.

MediaInfo reports the Codec ID "XAVC (XAVC/mp42/iso2)", Format profile "High 4:2:2 Intra@L5.2"

I checked further, here is info from ffprobe

"Stream #0:0[0x1](und): Video: h264 (High 4:2:2 Intra) (avc1 / 0x31637661), yuv422p10le(pc, progressive), 3840x2160 [SAR 1:1 DAR 16:9], 478495 kb/s, 50 fps, 50 tbr, 50k tbn (default)"

I'm still pleased to have updated my old 2080 Ti though as I can now edit Sony XAVC HS format (HEVC) that my older CPU struggled with.
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Mads Johansen

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostThu Jun 19, 2025 10:59 am

Claire Watson wrote:
MediaGary wrote:The 'Codecs' section of the DaVinci Resolve 20 announcement says:

+ GPU accelerated H.265 4:2:2 encodes on supported Nvidia systems.
+ GPU accelerated H.265 4:2:2 decodes on supported Nvidia systems.

I am specifically interested in knowing if Resolve 20 supports GPU accelerated H.264 10-bit 4:2:2 on Nvidia RTX 50-series. This codec is native to my Panasonic Lumix cameras and others like Sony.


My brand new RTX 5070 Ti does NOT accelerate Sony XAVC S-I 4K from A7S3 camera in Resolve 20.

MediaInfo reports the Codec ID "XAVC (XAVC/mp42/iso2)", Format profile "High 4:2:2 Intra@L5.2"

I checked further, here is info from ffprobe

"Stream #0:0[0x1](und): Video: h264 (High 4:2:2 Intra) (avc1 / 0x31637661), yuv422p10le(pc, progressive), 3840x2160 [SAR 1:1 DAR 16:9], 478495 kb/s, 50 fps, 50 tbr, 50k tbn (default)"

I'm still pleased to have updated my old 2080 Ti though as I can now edit Sony XAVC HS format (HEVC) that my older CPU struggled with.

Can you be persuaded to upload a 10 second video somewhere for verification?
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Claire Watson

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostThu Jun 19, 2025 2:09 pm

This was recorded on my A7S3 in S-Log3 S-Gamut3 for use in an HDR project.

Download link
https://www.transfernow.net/dl/20250619dRC7y2oG
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Mads Johansen

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostThu Jun 19, 2025 2:54 pm

Claire Watson wrote:This was recorded on my A7S3 in S-Log3 S-Gamut3 for use in an HDR project.

Download link
https://www.transfernow.net/dl/20250619dRC7y2oG

Thanks. You are indeed right, nothing is used on a 5070 TI with this file :(
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4EvrYng

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 20, 2025 3:52 am

Mads Johansen wrote:
Claire Watson wrote:This was recorded on my A7S3 in S-Log3 S-Gamut3 for use in an HDR project.

Download link
https://www.transfernow.net/dl/20250619dRC7y2oG

Thanks. You are indeed right, nothing is used on a 5070 TI with this file :(

That is odd as I was under impression any Blackwell card should be able to do it. Are you experiencing same lack of 5070 Ti hardware acceleration with any H.264 10-bit 4:2:2 file or just with this particular one? If you try playing this particular one with some other software does it end up using hardware acceleration?
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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 20, 2025 5:45 am

Annabel_Shanderin wrote:
Hi Gary, you're right... Oh dear... Why, Intel, why?


264 isn't that demanding anymore. CPUs are fast enough for the most part. Partly what was the last new camera to use 264 4.2.2?

264 was for 4k and lower with so many cameras supporting 6k and above it doesn't make sense for the camera makers to use.

If your camera offers other options it might be simpler to switch recording formats.
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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 20, 2025 7:26 am

4EvrYng wrote:
Mads Johansen wrote:
Claire Watson wrote:This was recorded on my A7S3 in S-Log3 S-Gamut3 for use in an HDR project.

Download link
https://www.transfernow.net/dl/20250619dRC7y2oG

Thanks. You are indeed right, nothing is used on a 5070 TI with this file :(

That is odd as I was under impression any Blackwell card should be able to do it. Are you experiencing same lack of 5070 Ti hardware acceleration with any H.264 10-bit 4:2:2 file or just with this particular one? If you try playing this particular one with some other software does it end up using hardware acceleration?

I haven't had the time yet to do my entire test suite of what flavors of H264 and H265 the 5070 TI supports ( https://en.wikipedia.org/wiki/Advanced_ ... g#Profiles ), the pixel formats yuv420, yuv422, yuv444, yuv420p10le, yuv422p10le, yuv444p10le and how the nvdec is accessed (d3d11va, d3d12va, vulkan, cuda).
We know the h264 high 4:2:2 L5.1 yuv422p10le is supported while h264 high 4:2:2 intra L5.2 yuv422p10le is not.

With that background of the way:
I'm sceptical of the need for hardware decoding of h.264 intra, as I can decode the file from Claire at 200 fps.
And no, with the files I normally deal with (eg h264 high), they are all hardware decoded.
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Annabel_Shanderin

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 20, 2025 8:23 am

Nick2021 wrote:
Annabel_Shanderin wrote:
Hi Gary, you're right... Oh dear... Why, Intel, why?


264 isn't that demanding anymore. CPUs are fast enough for the most part. Partly what was the last new camera to use 264 4.2.2?

264 was for 4k and lower with so many cameras supporting 6k and above it doesn't make sense for the camera makers to use.

If your camera offers other options it might be simpler to switch recording formats.


Hi Nick, I shoot on the Sony A6700, and the reason I am locked into using 264 still, is because Sony cameras for some odd reason doesn't have 25p in h265 when shooting in pal (only 50p and 100p). I would be fine using h265 if it wasn't for that limitation, but I still need 25p.

My new Lenovo yoga pro 7i gen 10 with the Intel 255h Cpu can edit h.264, but the fans ramp up like crazy as the CPU is utilized 100% and it is not as smooth at all as when editing h.264. The noise from the fans and the lack of smooth scrubbing on the time line kind of takes the fun out of editing fast.
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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 20, 2025 6:44 pm

Mads Johansen wrote:I haven't had the time yet to do my entire test suite of what flavors of H264 and H265 the 5070 TI supports ... We know the h264 high 4:2:2 L5.1 yuv422p10le is supported while h264 high 4:2:2 intra L5.2 yuv422p10le is not.

With that background of the way:
I'm sceptical of the need for hardware decoding of h.264 intra, as I can decode the file from Claire at 200 fps.

Thank you! How exactly do you test decoding speed, please? I would like to test my system.
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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 20, 2025 6:53 pm

4EvrYng wrote:
Mads Johansen wrote:I haven't had the time yet to do my entire test suite of what flavors of H264 and H265 the 5070 TI supports ... We know the h264 high 4:2:2 L5.1 yuv422p10le is supported while h264 high 4:2:2 intra L5.2 yuv422p10le is not.

With that background of the way:
I'm sceptical of the need for hardware decoding of h.264 intra, as I can decode the file from Claire at 200 fps.

Thank you! How exactly do you test decoding speed, please? I would like to test my system.

ffmpeg.exe -i example.h264 -f null NUL

I'm not aware of any "read a file and do nothing with it" functionality in Davinci, sadly.
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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 20, 2025 7:39 pm

Mads Johansen wrote:
4EvrYng wrote:
Mads Johansen wrote:I haven't had the time yet to do my entire test suite of what flavors of H264 and H265 the 5070 TI supports ... We know the h264 high 4:2:2 L5.1 yuv422p10le is supported while h264 high 4:2:2 intra L5.2 yuv422p10le is not.

With that background of the way:
I'm sceptical of the need for hardware decoding of h.264 intra, as I can decode the file from Claire at 200 fps.

Thank you! How exactly do you test decoding speed, please? I would like to test my system.

ffmpeg.exe -i example.h264 -f null NUL

I'm not aware of any "read a file and do nothing with it" functionality in Davinci, sadly.

Thank you! My 10920X was able to decode Claire's file with ffmpeg at 260fps which wasn't giving me enough time to judge what was going on with CPU. In Resolve her file played at full speed 50fps without any dropped frames, 30+% overall CPU usage across several cores and at least 2 cores being maxed out when in color page (25+% and one core maxed out when in edit page). So maybe the question isn't can ffmpeg easily decode it without sweating the CPU but how much of CPU usage when in Resolve is due to decoding and how much is due to rest / how much of benefit H.264 GPU acceleration would give.

P.S. Do you know of way to tell ffmpeg to keep doing test decoding in the loop, please, so I can get better idea how much CPU load it causes vs. Resolve?
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Re: H.264 4:2:2 10-bit support in Resolve 20

PostFri Jun 20, 2025 8:08 pm

4EvrYng wrote:Thank you! My 10920X was able to decode Claire's file with ffmpeg at 260fps which wasn't giving me enough time to judge what was going on with CPU. In Resolve her file played at full speed 50fps without any dropped frames, 30+% overall CPU usage across several cores and at least 2 cores being maxed out when in color page (25+% and one core maxed out when in edit page). So maybe the question isn't can ffmpeg easily decode it without sweating the CPU but how much of CPU usage when in Resolve is due to decoding and how much is due to rest / how much of benefit H.264 GPU acceleration would give.

P.S. Do you know of way to tell ffmpeg to keep doing test decoding in the loop, please, so I can get better idea how much CPU load it causes vs. Resolve?

The only thing I can think of is to create a bat file with
Code: Select all
ffmpeg.exe -i example.h264 -f null NUL
ffmpeg.exe -i example.h264 -f null NUL
ffmpeg.exe -i example.h264 -f null NUL
....
ffmpeg.exe -i example.h264 -f null NUL
ffmpeg.exe -i example.h264 -f null NUL
(the same command multiple times)

You're talking about CPU usage over 1-ish second, right? I haven't verified this but it looks exactly like what we need.
I like https://systeminformer.sourceforge.io/ for it's detailed information.

I haven't tested if we can subtract Davinci from itself: Create a new timeline, add a generator, convert to Compound Clip, then play back. Then take the cpu usage from that as a Davinci basal use and subtract from other measurements.

The other thing I've been thinking of is to indirectly measure how long it takes to go one frame back in a long GOP file: Record via OBS and go to the end of a known GOP file, then go one frame back. Count the frames between button press and resolve responds = GOP length/response time = decode fps.
But it's tangential to the cpu usage :(
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Re: H.264 4:2:2 10-bit support in Resolve 20

PostSat Jun 21, 2025 1:48 am

Mads Johansen wrote:The only thing I can think of is to create a bat file with ...

I ended up creating batch file that kept calling ffmpeg.exe in the loop. Load on CPU was 45-75% very evenly spread across all 24 cores. In other words, ffmpeg efficiently used every single resource at its disposal and can't be used to judge whether Resolve will benefit from GPU H264 acceleration, pattern of CPU usage between the two is obviously very different.

Mads Johansen wrote:I haven't tested if we can subtract Davinci from itself ...

You have 5070 Ti, correct? IIRC one can tell Resolve whether to use GPU or CPU for decoding, which could give an idea how much H264 GPU decoding helps in Resolve, how big is an impact on CPU. If yes what kind of file you would need to test that, please? Would 4K SI file from FX30 work?

Mads Johansen wrote:The other thing I've been thinking of is to indirectly measure how long it takes to go one frame back in a long GOP file: Record via OBS and go to the end of a known GOP file, then go one frame back. Count the frames between button press and resolve responds = GOP length/response time = decode fps. But it's tangential to the cpu usage :(

That's a very good idea. Using 2 machine setup with recording card would eliminate any concerns over vampire system load. Unfortunately I don't have a setup I could test that with.
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Mads Johansen

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Re: H.264 4:2:2 10-bit support in Resolve 20

PostSat Jun 21, 2025 9:51 am

4EvrYng wrote:
Mads Johansen wrote:The only thing I can think of is to create a bat file with ...

I ended up creating batch file that kept calling ffmpeg.exe in the loop. Load on CPU was 45-75% very evenly spread across all 24 cores. In other words, ffmpeg efficiently used every single resource at its disposal and can't be used to judge whether Resolve will benefit from GPU H264 acceleration, pattern of CPU usage between the two is obviously very different.

Mads Johansen wrote:I haven't tested if we can subtract Davinci from itself ...

You have 5070 Ti, correct? IIRC one can tell Resolve whether to use GPU or CPU for decoding, which could give an idea how much H264 GPU decoding helps in Resolve, how big is an impact on CPU. If yes what kind of file you would need to test that, please? Would 4K SI file from FX30 work?

Mads Johansen wrote:The other thing I've been thinking of is to indirectly measure how long it takes to go one frame back in a long GOP file: Record via OBS and go to the end of a known GOP file, then go one frame back. Count the frames between button press and resolve responds = GOP length/response time = decode fps. But it's tangential to the cpu usage :(

That's a very good idea. Using 2 machine setup with recording card would eliminate any concerns over vampire system load. Unfortunately I don't have a setup I could test that with.

We're still talking about H.264 intra right? My point is that H.264 intra is not worth accelerating because each frame can be decoded almost instantly on the cpu anyway and that other processing will take much longer almost in every case, so I do not think decoding H.264 intra is worth benchmarking.

(Edit later: I was wrong:
ffmpeg -hwaccel cuda -i S_080724_005.MP4 -f null NUL
128 fps
ffmpeg -i S_080724_005.MP4 -f null NUL
453 fps )

In general, for the flavours of H.264 and H.265 and AV1 and and and.. that are computationally expensive to decode, yes those are worth benchmarking.

Since we can't measure anything with Davinci (everything plays at 120 fps which is the maximum frame rate), I used ffmpeg.
I'm going to make a more detailed post with details and reproduction steps, but as a rough guide for decoding with a 5070TI with a H.264 4500 frame Mandelbrot file:
ffmpeg -hwaccel cuda -i mandelbrot-yuv420p-1080p.mov -f null NUL
Code: Select all
CUDA at 1080p:
yuv420p: 645 fps
yuv420p10le: 487 fps
yuv422p: 486 fps
yuv422p10le: 370 fps

CUDA at 2160p:
yuv420p: 191 fps
yuv420p10le: 145 fps
yuv422p: 138 fps
yuv422p10le: 114 fps


Code: Select all
Intel Ultra 7 265k at 1080p:
yuv420p: 726 fps
yuv420p10le: 721 fps
yuv422p: 523 fps
yuv422p10le: 515 fps

Intel Ultra 7 265k at 2160p:
yuv420p: 203 fps
yuv420p10le: 197 fps
yuv422p: 147 fps
yuv422p10le: 141 fps


(Which surprised me a lot. And there's no hardware decoding in the Intel)

I also don't know what a 4K SI file from FX30 is.

Now we have a better supported matrix than before at least :)
Davinci Resolve Studio 20 build 49, Windows 11, Ultra 7 265k, Nvidia 5070 TI, 576.80 Studio

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