Sometimes, the key frames of an animated camera are suddenly larger:

- huge_keyframes.png (46.97 KiB) Viewed 1128 times
I don't know hat causes this since the key frames are rendered normally in the beginning and it doesn't happen "on screen". Usually I'm going back from camera view to perspective view when I notice the big key frames. I don't know which version was the first that did this... But I've never had this happen in 6.4. I'm currently on a Parallels VM so maybe OpenGL is acting weirdly?
The camera is a Syntheyes matchmove, exported using its latest Fusion 7 exporter. The scene size is reasonable though (default grid just to the right of the screenshot area). There's a point cloud in there and some image planes I've placed using the point cloud's context menu.
The second camera in there is a static projection camera from one particular frame (if that's of any help).