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Looping Shake

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Billy Schlotter

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  • Joined: Mon Apr 20, 2015 8:43 pm

Looping Shake

PostMon Apr 20, 2015 8:45 pm

Needing some help looping the shake in Fusion.
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Chad Capeland

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Re: Looping Shake

PostTue Apr 21, 2015 7:13 pm

Camera Shake, or the Shake modifier?
Chad Capeland
Indicated, LLC
www.floweffects.com
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Billy Schlotter

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Re: Looping Shake

PostTue Apr 21, 2015 8:55 pm

Shake modifier
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Blazej Floch

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Re: Looping Shake

PostWed Apr 22, 2015 6:41 pm

A brute force method is to plot the curve and check if you find a value that matches and has a similar tangent. Then you could mirror it. I am not sure what shake uses but I'd say its goal was to be not repeating that much. It just needs to be consistent when the same seed and values are present.

You could also come up with your own function that has a random looking shape.
E.g. try:
sin(x)+sin(sin(x)*5)-cos(x*0.6)

on this website:
http://rechneronline.de/function-graphs/
Set the x range to -30 to 30.
You will see it repeating. You could change its amplitude and frequency (with radians) to match an area which interests you for your animation. x will be time in Fusion expressions.

But this should be repeating over and over again. As long as you stick to sine and cosine there will be a time where the shape repeats.

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