Bezier animated keyframes for Transform->Positon

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MarcusWolschon

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Bezier animated keyframes for Transform->Positon

PostMon Feb 15, 2016 8:03 pm

In Resolve 12, in the EDIT tap, I can put bezier-handles on keyframes for pretty much anything in the "transform" group.
Zoom X+Y, Rotation, Pitch, Yaw, Cropping....but not POSITION.

When I have 4K or 2.5K source material and keep the zoom intact but want to smoothly pan inside that shot,
I can only use linear keyframes that start and stop abruptly.
With my new 4K camera, I'm sadly planning on doing exactly that a lot.
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Stepan Ko

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Re: Bezier animated keyframes for Transform->Positon

PostTue Feb 16, 2016 12:01 am

+1


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Peter Chamberlain

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Re: Bezier animated keyframes for Transform->Positon

PostTue Feb 16, 2016 1:10 am

Open the Transform control on the bottom left of the viewer and set and adjust, with bezier, your transform position directly on the viewer.
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MarcusWolschon

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Re: Bezier animated keyframes for Transform->Positon

PostTue Feb 16, 2016 6:44 am

Peter Chamberlain wrote:Open the Transform control on the bottom left of the viewer and set and adjust, with bezier, your transform position directly on the viewer.


Thanks. I found them.
A lot of research revealed page 451 in the manual about how to to use them in the TIME domain.
I didn't know about these secondary handles on each bezier point. Haven't seen them in any other program ever, I didn't expect them.
( I can't search for phrases. It will find all occurences of "transform" and all occurences of "control". ).

Usage:
You have to somehow select the control points (clicking on them in the timeline instead of the viewer seems to help as they are all on top of each other in the viewer).
Mark it as "smooth" in the viewer!
Somehow grab the handles without touching any of the other control points that happen to be in the same location on the screen! (Zooming doesn't help if it's the exact same position.)
There are secondary control points between the interpolation points and the bezier-handles.
Manage to drag them closer or away perfectly horizontal without inadvertently introduce a vertical motion with the bezier-handles.
Closer means slower.

Conclusions:
It somehow works but actually doing that in a controlled manner with more then 2 control points is a nigtmare.
I guess it was only intended for very short clips with very few control points that are very far apart on screen.
Not something like smoothly panning back and forth a few times between the same locations in a single clip.
(In my case, very smoothly reveal something happening on the right curtain on a stage and very smoothly go back. Twice in a 15min take edited later in FCPX to allow for editing on a laptop that isn't capable of running Resolve.)

Suggestions:
* Add "position X" and "position Y" to the curves in the timeline. There is no reason to exclude these 2 when all the other transforms are present!
* When moving to a keyframe using the "<" and ">" buttons in the inspector, select that keyframe in the "on screen transform control" and in the timeline!
* I guess having a way to restrict an inerpolation point to X or Y only will only complicate things and reduce instead of enhance usability.

With more and more people getting access to shooting 4K to deliver FullHD, making this easy, intuitive and fast will become more important every day. Currently it's neither.
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Eugene Afanasiev

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Re: Bezier animated keyframes for Transform->Positon

PostTue Feb 16, 2016 8:07 am

Yeah, Marcus is right, this is very handy..
Should be adjustable sliders or something else more convenient than just handles for timing interpolation and smoothing. Especially for timing they are explicitly small!
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Kyle R Lancaster

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Re: Bezier animated keyframes for Transform->Positon

PostFri Aug 24, 2018 6:58 pm

I have tried right clicking in viewer and using 'Smooth' but it ends up bouncing the position around, and definitely not making it any smoother

Is this still not implemented in 15? I purchased Resolve 15 Studio and was making a huge effort to make the complete switch from Premiere to Resolve...

But this is a dealbreaker for me
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Uli Plank

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Re: Bezier animated keyframes for Transform->Positon

PostSat Aug 25, 2018 1:37 am

Until now, you’ll have to turn to Fusion.
My disaster protection: export a .drp file to a physically separated storage regularly.
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Kyle R Lancaster

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Re: Bezier animated keyframes for Transform->Positon

PostMon Aug 27, 2018 3:04 pm

Ok I'll dive into the Fusion tab a bit more, thanks Uli
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