Fri Mar 11, 2016 11:30 pm
Hi there!
Im Dennis Fassbaender, and im doing vfx for hobby yet.
Im trying to learn how to use fusion, and how to get a good workflow.
While trying things a had the 1st problem.
How can i add a 3d-particlesystem to a fbx-imported animated mesh?
FBX import worked well - the animation of a "flying sphere" looks fine - but i cant find a way to add a particle system to it. I want particles to leave a trail.