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Fusion 9?

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VladMafteiu

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Fusion 9?

PostMon May 02, 2016 7:02 pm

Hi,

I checked the NAB video but no mention of next version of Fusion. Fusion 7 to 8 pretty much refreshed the UI and that’s it.

What’s going on?

Is some sort of major rewrite going on upgrading stuff to GPU, implementing more features like 3D camera tracking and so on to be more on par with Nuke Studio?

Thanks.
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michael vorberg

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Re: Fusion 9?

PostMon May 02, 2016 7:21 pm

well,

do you really expect a answer from BMD here?
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VladMafteiu

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Re: Fusion 9?

PostTue May 03, 2016 6:46 pm

Of course 8-)

It could be something broad like it’s coming this year and it has some cool new updates(whatever those are).
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michael vorberg

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Re: Fusion 9?

PostTue May 03, 2016 7:38 pm

Ok, I am not affiliated with BMD but I can surely say :

Fusion 9 is coming and has some new cool features and dozens of bug fixes
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Pieter Van Houte

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Re: Fusion 9?

PostTue May 03, 2016 10:09 pm

Woohoo! I can't wait!
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David Mathis

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Re: Fusion 9?

PostWed May 04, 2016 4:52 am

It might be later this next year, not sure. The most recent version of Fusion just came out of beta status a few months ago, thinking end of December is when it happened. This might be why no announcement as of yet. I do look forward to see what the team will come up with. Glad that Fusion Connect was added to the recent version of Resolve which is very helpful.
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Yohann da Geb

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Re: Fusion 9?

PostWed May 04, 2016 4:58 am

michael vorberg wrote:Ok, I am not affiliated with BMD but I can surely say :

Fusion 9 is coming and has some new cool features and dozens of bug fixes


Could you talk a little bit more? If will have any UI update or re-designe. For instance, the DaVinci Resolve node layout is amazing, very clean and would be amazing if Blackmagic brings something like it inside the new Fusion.
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Tony_R_BMD

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Re: Fusion 9?

PostWed May 04, 2016 5:35 pm

Yohann da Geb wrote:
michael vorberg wrote:Ok, I am not affiliated with BMD but I can surely say :

Fusion 9 is coming and has some new cool features and dozens of bug fixes


Could you talk a little bit more? If will have any UI update or re-designe. For instance, the DaVinci Resolve node layout is amazing, very clean and would be amazing if Blackmagic brings something like it inside the new Fusion.

As mentioned in his post, Michael is not affiliated with the company so these are merely suggestions/ideas of his, not of Blackmagic Design.

As most would imagine, Fusion would receive updates/newer versions in the future but this is not something we would discuss until, at the earliest, there is a beta version we make available.
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Chad Capeland

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Re: Fusion 9?

PostWed May 04, 2016 5:56 pm

Yohann da Geb wrote: For instance, the DaVinci Resolve node layout is amazing, very clean and would be amazing if Blackmagic brings something like it inside the new Fusion.


What do you mean by that? What does Resolve's flow view do that Fusion's doesn't? I can think of a lot of things that Fusion's does that Resolve's doesn't, so I just assumed it was most obvious to move the other way. What features would you want to see go toward Fusion?
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Yohann da Geb

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Re: Fusion 9?

PostWed May 04, 2016 7:20 pm

Chad Capeland wrote:
Yohann da Geb wrote: For instance, the DaVinci Resolve node layout is amazing, very clean and would be amazing if Blackmagic brings something like it inside the new Fusion.


Hi Chad,

First of all I'm a very newbie compositor in Fusion and I barely know of DaVinci. I belive both are excelent tools, of course, each one in its area. I'm just in a transition process, coming from After Effects, learning the two softwares to present as alternative more viable than the Nuke Studio, in economic terms.

I'm talking just about UI design questions or how the new DaVinci seems presents nodes in a way much more clean and simple that the Fusion does.

Image
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michael vorberg

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Re: Fusion 9?

PostWed May 04, 2016 9:47 pm

Tony Rivera wrote:As most would imagine, Fusion would receive updates/newer versions in the future but this is not something we would discuss until, at the earliest, there is a beta version we make available.


exactly what i was trying to say
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Tony_R_BMD

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Re: Fusion 9?

PostWed May 04, 2016 9:52 pm

My message was more directed to those new to the community and aren't familiar with how the updates/information become available. :)
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Chad Capeland

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Re: Fusion 9?

PostWed May 04, 2016 10:16 pm

Yohann da Geb wrote:
I'm talking just about UI design questions or how the new DaVinci seems presents nodes in a way much more clean and simple that the Fusion does.



Note that your Resolve example didn't diverge or converge, is only using one datatype, doesn't have any change in the number of inputs and outputs per node, only has one source and sink, etc..

Fusion isn't as simple because it's more complex. Resolve's node view wouldn't work in Fusion because it's missing things that would make it more complex. Resolve could add those things, but it would lose the simplicity. It's more likely that any convergence would be from complex->simple, not the reverse. You can deliver a pizza in a scooter or a pickup truck. You can only deliver a palate of bricks in a pickup truck.

I've never seen a Resolve flow with 500 nodes. If you had such a thing, you might find that Resolve isn't as elegant as you would like.
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Justin Jackson

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Re: Fusion 9?

PostThu May 05, 2016 4:19 pm

I am also new to both programs. From what I gather Fusion by its nature is going to be a much more complex node layout beast. Resolve at least to me is focussed on less individual node tools and more about the timeline flow. In Fusion it seems you can have multiple groups of nodes in the flow area, that could be completely separate comps/projects. Maybe Resolve can too, not sure, and honestly, coming from Adobe since 1.0 days of Premiere and AE, I am still having a very hard time grasping node thinking vs timeline/layers layout. Layers just seem so much easier.. yet, I am finding I really like the concept of nodes, I just dont quite have a handle on it. It is still foggy how to really use it well. For example, in the timeline layer approach, I can simply go to anywhere on the timeline, and assuming enough screen real estate, can see all the layers. With Node based, you have to switch views and expand things to see key frames across the timeline. I do think once I grasp it a bit more, it will be a more powerful capability (or am I wrong?). I just find it more time consuming as of yet to think of the timeline separate from the actual animation keyframes, even though in Resolve you can expand the track to see the keyframes, but yet you still have nodes as well.

I would love to know if Fusion is as capable as After Effects? In particular, I used the Andrew Kramer tutorials with AE and they were awesome. Demon Face, explosions, object crumpling, etc etc were really cool and there were 100s of tutorials for any sort of movie like FX you could think of. I am finding almost nothing on fusion, yet I keep reading that movie studios use Fusion for VFX. Yet, it seems often times studios use many VFX programs, such as Maya, 3DS, Fusion, AE and Nuke for the same film. Anyway.. I would love to see a site similar to the Video CoPilot stuff. It helped me understand and learn AE quite a bit, and it would go a long way in helping more people switch to Fusion. Maybe BM can add something like that to their site for Resolve/Fusion?
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Vladimir LaFortune

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Re: Fusion 9?

PostThu May 05, 2016 6:23 pm

Yohann da Geb wrote:
Chad Capeland wrote:
Yohann da Geb wrote: For instance, the DaVinci Resolve node layout is amazing, very clean and would be amazing if Blackmagic brings something like it inside the new Fusion.

Image


Well the screenshot you posted above shows two completely different node flows and why nodes are superior to layer approach. Nodes in Resolve screenshot show linear horizontal progression flow which means something like this in Fusion:

Loader > Loader Modification > Modification of Loader Modification > etc.
This is the basic form of node flow in Fusion, of course its gets a bit more complicated once you try to interconnect nodes in the flow to make it nonlinear and it gets even more complicated when you connect few horizontal progressive flows together in between the nodes.

What you have in Fusion screenshots is something I like to call stack or merge flow where you are merging the elements so the placement of nodes does not matter for the output and placement order is for your visual reference only. What we have in the image is 3D Merge node with a simple stacking flow where nodes position or orientation does not matter for it to function properly in output and its one of few nodes that has large number of inputs so it might look like a mess but it actually isn't.

For example when you are stacking PSD layers it might look like this on your flow:

Loader (Top Layer) > Merge--------|
Loader (Middle Layer) ^...............|
Loader (Bottom Layer)---------->Merge_2


As you can tell from the above you could stack Loaders to mimic PS layers tab for easier visual reference or you could do it horizontally as well, watch

Loader (Middle Layer).......Loader (Top Layer)
|..................................................|
Merge-------------------------------Merge
|
Loader (Bottom Layer)


I will try to attach my flow some time later to give you an idea how you can organize your nodefloor with stacking, tile coloring and some notes

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