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c4D to Fusion with Texture baking

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Ryan Bloomer

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c4D to Fusion with Texture baking

PostFri Aug 05, 2016 2:03 pm

I'm testing some workflows to bake textures out of C4D and 3rd party renderers, and import the Geo into fusion to composite in 3D space. The texture is tiled 11 times on V. Wondering if there's a way to tile in Fusion, or do I need to lay out my UVs without tiling to translate correctly in Fusion. Included is a link to a really simple test.

https://drive.google.com/folderview?id= ... sp=sharing
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Chad Capeland

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Re: c4D to Fusion with Texture baking

PostFri Aug 05, 2016 3:10 pm

You can set tiling with Texture2D.
Chad Capeland
Indicated, LLC
www.floweffects.com
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Ryan Bloomer

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Re: c4D to Fusion with Texture baking

PostFri Aug 05, 2016 7:20 pm

Thanks Chad, I was trying that but still can't get it to tile correctly. I'll keep playing with it though. My settings in c4d are attached.
Thanks again,
Attachments
textureBaking.JPG
textureBaking.JPG (13.88 KiB) Viewed 1683 times
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june yu

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Re: c4D to Fusion with Texture baking

PostFri Aug 05, 2016 11:31 pm

Ryan Bloomer wrote:Thanks Chad, I was trying that but still can't get it to tile correctly. I'll keep playing with it though. My settings in c4d are attached.
Thanks again,


vtile.jpg
vtile.jpg (55.69 KiB) Viewed 1673 times
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Ryan Bloomer

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Re: c4D to Fusion with Texture baking

PostSun Aug 07, 2016 3:00 pm

Thanks June, this is exactly what I needed. Cheers.

Does Fusion have a geometry limit? I've tried bringing in large projects that crash, anyone have experience with using 3-4 million polys in Fusion?

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