Sony A7s audio problem

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Dwaine Maggart

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Re: Sony A7s audio problem

PostWed Jul 29, 2015 4:45 am

FWIW: The sample files that Lyle and Noel (above) provided some time ago, now properly work with Resolve 12 on Mac.
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Andrew Kolakowski

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Re: Sony A7s audio problem

PostFri Jul 31, 2015 11:15 pm

PCM is not officially supported in MP4 container, so that's why it doesn't work. Not sure why Sony is not following proper specification. PCM in MP4 causes problem with many apps.
XAVC in MP4? Why not MXF or at least MOV or M2TS.

Best solution is to rewrap with ffmpeg to MOV (or MXF) and that it should work fine.
Last edited by Andrew Kolakowski on Sun Aug 02, 2015 2:26 pm, edited 1 time in total.
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Andrew Kolakowski

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Re: Sony A7s audio problem

PostFri Jul 31, 2015 11:19 pm

Dave Johnstone wrote:Hi,

Get rid of the aac codec specifier - I'd expect the command would be:

K:\FS7 Footage\XDROOT\Clip>K:\ffmpeg-20150720-git-9ebe041-win64-static\bin\ffmpe
g -loglevel error -y -i "302_0003.MXF" -map 0:0 -filter_complex "[0:1] [0:2] ame
rge" -acodec copy -strict -2 -vcodec copy -metadata "date=2014-11-17 00
:24:47" "302_0003.mp4"

Regards,

Dave.


I don't think -filter_complex will work with -a:c copy.

Try this:

K:\FS7 Footage\XDROOT\Clip>K:\ffmpeg-20150720-git-9ebe041-win64-static\bin\ffmpe
g -loglevel error -y -i "302_0003.MXF" -map 0:0 -filter_complex "[0:1] [0:2] ame
rge" -acodec pcm_s16le -strict -2 -vcodec copy -metadata "date=2014-11-17 00
:24:47" "302_0003.mov"

pcm_s24le will be for 24bit.
Don't use MP4 as it can't carry PCM audio officially.
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keith.uk

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Re: Sony A7s audio problem

PostTue Aug 04, 2015 9:13 am

Dwaine Maggart wrote:FWIW: The sample files that Lyle and Noel (above) provided some time ago, now properly work with Resolve 12 on Mac.


Good news that it's working on Mac. It would be great if it were possible to have it working on Windows in the final Resolve 12 release. Sony is pouring out cameras which use the XAVC-S codec. Its popularity can only continue to increase exponentially.
Last edited by keith.uk on Tue Aug 04, 2015 3:56 pm, edited 1 time in total.
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Andrew Kolakowski

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Re: Sony A7s audio problem

PostTue Aug 04, 2015 3:50 pm

XAVC is just h264 with specific settings (just higher profile and level than typical web videos). If you have full spec h264 decoder than you can decode it.
I think BM has full spec h264 decoder in Resolve, so they can make it happen.
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Michael Buffo

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Re: Sony A7s audio problem

PostTue Aug 04, 2015 5:40 pm

Well DaVinci Resolve 12 is out now.

I trust this topic is now closed.
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keith.uk

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Re: Sony A7s audio problem

PostTue Aug 04, 2015 5:43 pm

Michael Buffo wrote:Well DaVinci Resolve 12 is out now.

I trust this topic is now closed.

Resolve 12 is out and the problem is fixed on Mac, but not on Windows.
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Re: Sony A7s audio problem

PostThu Aug 06, 2015 1:01 pm

It would be a big help if someone from BM could comment on the likelihood of this being fixed for Windows in the 12 beta. I'm about to start a new project and I'd like to do it all in Resolve. If the audio's not going to be available in Resolve, I'll have to use a different program.
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Re: Sony A7s audio problem

PostThu Aug 06, 2015 3:11 pm

Rewrapping from .mp4 to .mov seems to be as straightforward as this:

ffmpeg -i input.mp4 -vcodec copy -acodec copy output.mov

After a quick test using the above conversion, I have audio in the .mov file, and Resolve can read it. Could anyone confirm that this is an acceptable way to convert, and that it is lossless?
Thanks.
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Re: Sony A7s audio problem

PostFri Aug 07, 2015 6:58 pm

Marc Wielage wrote:No timecode, compressed AAC audio, recording video in a Long-GOP H.264 variant. That's almost the definition of a toy camera.


FYI two out of three things you listed aren't true for the A7s.

1) It not AAC. The audio on the A7S is standard 16bit 48khz LPCM audio inside the .mp4 container.
2) The A7s does record proper time of day code (HH:MM:SS:FF) on all video files.
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Fred Rodrigues

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Re: Sony A7s audio problem

PostSat Aug 08, 2015 7:24 am

@David Williams, no lightweight codecs dont make cameras toys, but lets have a look at what purpose they serve. Inside the camera is a hardware based encoder for whatever the camera records. This is an optimised system for making a single format of the manufacturers choice. Its purpose is to encode the video to the card in a way that the data, to the best of the ability of the encoder, can be read by something else. The only device that is designed to decode that format specifically is the camera itself. these formats are designed for single direction playback and not for scrubbing, varispeed or random access. I don't think anyone can edit by only playing files at normal speed from the absolute beginning (and that is what these files are designed to do). That is why formats like pro-ress exist they are made for varispeed, random access and bi-directional playback with an optimised decoding process.

Camera formats like MTS etc are intermediate, or best used for preserving and moving representation data. You do not have this dedicated chip inside your computer to decode this media. You have to instead use a complex and resource hungry system to do so.

It will really slow your system down, if you want to dedicate so many of your resources for editing and grading to do something that was designed to be done with low level optimised hardware- you are free to use your computer resources as you wish.

Your scenario is instead of transcoding once, you want to use your limited system resources to do a real time transcode every single time you play every single frame. Instead it seems much more logical to transcode once and then let the system run more efficiently, letting you be more creative and more responsive and faster at moving from idea to edit or grade while you work.

FCPX for example will create optimised media (transcode) underneath with its default settings- you just don't have to wait for it to be finished. Having said that it will also start offering lower and lower resolution preview playback as your system resources are used. For many of us we want to see a little more than a 1/8th playback quality when working.

There is a lot of logic for transcoding and very little against it. If transcoding is taking a long long time, then maybe your computer is not the fastest. In this case, when it comes to real time you should do as much as possible to preserve those resources, like transcode your files to a format optimised for random access and lighter decoding.

As a side note try taking some samples of transcoded and non transcoded video and see the performance difference you get, it is quite big, especially when you have more than one layer. This is not a limitation of resolve, other NLE's have some ways around this but this process eats resources and is not needed.

Quality loss is not really relevant here. Many of these compressed codecs from cameras require multi-pass decoding to make the best of the image, by definition this cannot happen in real time. The process of decoding in real time, compared to transcoding is no different except that with multi-pass decoding you will get better results.

Of course you can also choose pro ress proxy, it is much smaller and if you work with a good data management system (well labelled disk images of every record), you can reimport high res media from an offline timeline at the highest quality (remember online?) It is a great workflow, speeds things up and saves space. It also gives you easier to manage projects and backups.

If you are worried about quality I believe the only thing you have to do is make sure there is more information in your destination format. Many of these small b-roll cameras are recording 420 so make sure you use 422, or go for 444 if you are really worried. Generally for small cameras pro-ress 422 and higher will be able to hold a lot more information than your cameras encoding type, and getting that information from a multi-pass dedicated decode will give better results. In theory the only thing that will play back the recorded footage as it should be is the camera itself so if quality is your guide then play out the footage from the cameras HDMI port and capture it in real time- this should give the truest results from your image as the encode and decode chip are the same.

In the end there are other NLE's that let you make bad choices, FCPX is a very good example, you can make any bad choice with your workflow and will probably function ok, and if you leave the default settings and let it "optimise" your media it will eventually sort itself out. Generally though FCPx also treats you like an idiot and will not even let you see your files and many just dont like it.

So the question may not be about what is a toy camera and what is not, but more, should Resolve start to let encourage and facilitate people to make bad choices in workflow? I think no, and the biggest reason is that if you make better choices your whole system will run better and your experience with resolve will be better and your work will be better.

In the end transcoding is the "correct" way to do things, your computer may be able to let you skip it, but is that really a good thing to do? Do you really save time and disk space- the caching you will need to use to get back your system resources will eat the disk space and all the extra seconds stopping and starting playback and the reduced responsiveness of your system may well add up to something close to time of transcoding.
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Re: Sony A7s audio problem

PostSat Aug 08, 2015 8:22 am

Fred Rodrigues wrote:So the question may not be about what is a toy camera and what is not, but more, should Resolve start to let encourage and facilitate people to make bad choices in workflow?


The question is not about whether the A7s a toy camera, nor about the merits and demerits of transcoding, nor about workflow. The question is how to get A7s audio working in Resolve. Wouldn't it be better to take all of that other stuff to another thread?

To recap, and bring the thread back on topic, Resolve 12 beta supports A7s audio on Mac. It doesn't support it on Windows. You can very quickly convert the A7s MP4 files to MOV using ffmpeg. Those converted files work very well in Resolve 12 beta.

Hopefully somebody from BM will let us know what, if anything, is going to happen about Resolve supporting the native A7s MP4 files on Windows.
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Re: Sony A7s audio problem

PostSat Aug 08, 2015 9:31 pm

keith.uk wrote:Rewrapping from .mp4 to .mov seems to be as straightforward as this:

ffmpeg -i input.mp4 -vcodec copy -acodec copy output.mov

After a quick test using the above conversion, I have audio in the .mov file, and Resolve can read it. Could anyone confirm that this is an acceptable way to convert, and that it is lossless?
Thanks.


This command will produce 100% the same video+audio data- just wrapped into MOV instead of MP4.
Whole problem lies in fact that MP4 by specification doesn't support PCM audio, so it's Sony's fault to create non-standard files. They should use MOV or M2TS or MXF wrapper. Simple as this. In the same time it's not that difficult to add support for PCM in MP4 container.
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Re: Sony A7s audio problem

PostSun Aug 09, 2015 8:30 am

Andrew Kolakowski wrote:This command will produce 100% the same video+audio data- just wrapped into MOV instead of MP4.

Thanks. It does seem to be a solid work-around. I use another script to maintain the the timestamps, and the whole process is very quick and easy. As you say, it shouldn't be too difficult to extract the PCM audio from the MP4 container, especially as they've done it on the Mac, so hopefully we'll see the same thing on Windows before too long.
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Re: Sony A7s audio problem

PostSun Aug 09, 2015 6:38 pm

Other trick is to use just ref MOV files, which link to your original MP4s.
It may work and it would be even quicker.
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Re: Sony A7s audio problem

PostSun Aug 09, 2015 10:40 pm

There's an easy to read technical article published today on RedSharkNews which explores the problems which lead Sony to develop and implement the XAVC codec: http://www.redsharknews.com/technology/item/2080-ten-reasons-to-like-sony-s-pro-video-format,-xavc
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Andrew Kolakowski

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Re: Sony A7s audio problem

PostMon Aug 10, 2015 6:20 pm

Sony did not invent anything:)
They simply used h264 compression, created 'their' standards by choosing bitrates, modes etc and gave them names :)
It's the same as with any other h264 based format- choose strict parametrs, give profiles names and if you big enough, people will start using it.

Not long time ago Sony was convincing everyone that XDCAM is the best format, way faster than AVC-I etc and now they use h264 and don't shout anymore that XDCAM is the best :) Take all these pr with a big distance.

What Sony has done is put PCM audio into MP4 container (which is not according to MP4 spec), causing many compatibility issues.
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Re: Sony A7s audio problem

PostSat Sep 05, 2015 5:22 am

Marc Wielage wrote:No timecode, compressed AAC audio, recording video in a Long-GOP H.264 variant. That's almost the definition of a toy camera.



It's uncompressed PCM audio, just to be clear....at least at the highest quality level.

I have owned a Red, an Epic, a few Sony's, a few panny's... 5D and 7D, and the A7s is an amazing camera.

If you dial in the exposure the latitude out of the 8 bit codec is pretty amazing. Makes the 5d and 7d look like garbage. No where near as forgiving as the Epic....but if lit within it's limitations, pretty dang good

For sure the default compression scheme is pretty weak and "toyish" can't argue that....and for those that are fooled by the 'XAVC' terminology....it is just H.264 Long-GOP.....about double the data rate of a bluray. But you can bypass that with external recorders. I have a Pix-e5 on order which will do ProRes 4k recording, and proper sound devices audio inputs. (albeit 422 8bit)

But this thing has it where it counts....the sensor. Full frame, full readout native ISO 3200 ....with some wicked rolling shutter thrown in for good measure :)

Very good in a pinch because of it's size (I do a lot of doco work in some scary places) and really can't be beat in low light....at any price point. In low light even the h264 compression at 3200 ISO will look better then my Epic r3d files at 3200 ISO for instance.....

Each one of these toys has its place
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Re: Sony A7s audio problem

PostSun Sep 06, 2015 3:33 pm

Michael Buffo wrote:I took the liberty of making a tutorial video on how to work with the Sony a7s footage and Resolve using this workaround to get audio into your grade.

Since we can't paste links here, please search this on youtube:

How to fix Sony a7S audio issue in DaVinci Resolve


So, I purchased the Iskysoft converter for $50. It does convert the A7S generated mp4 easily to .mov, but Resolve 11 lite (Windows) still does not even see the mov files in the respective folder or directory. Refreshing does not help either.

Any suggestions from anyone? Thank you
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Re: Sony A7s audio problem

PostMon Sep 07, 2015 6:38 am

keith.uk wrote:Rewrapping from .mp4 to .mov seems to be as straightforward as this:

ffmpeg -i input.mp4 -vcodec copy -acodec copy output.mov

After a quick test using the above conversion, I have audio in the .mov file, and Resolve can read it. Could anyone confirm that this is an acceptable way to convert, and that it is lossless?
Thanks.


Confirmed!!! I should have tried this before spending $50 on the iSkysoft converter which produced an MOV that resolve cannot read (Windows).

The complete command line would also contain the relevant paths, i.e.:
[Drive letter]:\ffmpeg\bin\ffmpeg -i [path of your input file]\input.mp4 -vcodec copy -acodec copy [path of your output file]\output.mov

Anybody know how to batch this operation using ffmpeg ??
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Craig Marshall

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Re: Sony A7s audio problem

PostWed Sep 09, 2015 9:46 pm

Most of the cheap transcoders out there already use FFMPEG internally (and/or FFMBC, the 'broadcast quality' version) so whilst the free ClipToolz is still available at the HDCinematics Dropbox link and performs very fast batch conversions and re-wraps to .MOV, it might be a simpler PC solution.
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Re: Sony A7s audio problem

PostWed Sep 09, 2015 10:23 pm

Andy Suarez wrote:
Anybody know how to batch this operation using ffmpeg ??


This is what I'm using on windows

Code: Select all
for %%a in ("*.mp4") do ffmpeg -i "%%a" -vcodec copy -acodec copy "_convertedMOV\%%~na.mov"

You run it from the directory containing the .mp4 files and it writes the output to a subdirectory called _convertedMOV You can call the directory anything you like, of course.

One slight problem is that the .mov files get new creation dates. I copy the original dates back with this bash script, running under Cygwin.

Code: Select all
$ for FILE in *MP4; do touch "_convertedMOV/${FILE%%.*}.MOV" -r $FILE; echo $FILE;done;
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Re: Sony A7s audio problem

PostThu Sep 10, 2015 6:16 am

keith.uk wrote:
Andy Suarez wrote:
Anybody know how to batch this operation using ffmpeg ??


This is what I'm using on windows

Code: Select all
for %%a in ("*.mp4") do ffmpeg -i "%%a" -vcodec copy -acodec copy "_convertedMOV\%%~na.mov"

You run it from the directory containing the .mp4 files and it writes the output to a subdirectory called _convertedMOV You can call the directory anything you like, of course.

One slight problem is that the .mov files get new creation dates. I copy the original dates back with this bash script, running under Cygwin.

Code: Select all
$ for FILE in *MP4; do touch "_convertedMOV/${FILE%%.*}.MOV" -r $FILE; echo $FILE;done;


Fantastic !!! I'll give it a shot. Thank you !!
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Andy Suarez

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Re: Sony A7s audio problem

PostThu Sep 10, 2015 8:06 pm

keith.uk wrote:
Andy Suarez wrote:
Anybody know how to batch this operation using ffmpeg ??


This is what I'm using on windows

Code: Select all
for %%a in ("*.mp4") do ffmpeg -i "%%a" -vcodec copy -acodec copy "_convertedMOV\%%~na.mov"

You run it from the directory containing the .mp4 files and it writes the output to a subdirectory called _convertedMOV You can call the directory anything you like, of course.

One slight problem is that the .mov files get new creation dates. I copy the original dates back with this bash script, running under Cygwin.

Code: Select all
$ for FILE in *MP4; do touch "_convertedMOV/${FILE%%.*}.MOV" -r $FILE; echo $FILE;done;


Batching workes like a charm !! I am still working on the time stamp correction. Thanks again.
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Re: Sony A7s audio problem

PostFri Sep 11, 2015 4:43 pm

Andy Suarez wrote:
keith.uk wrote:Rewrapping from .mp4 to .mov seems to be as straightforward as this:

ffmpeg -i input.mp4 -vcodec copy -acodec copy output.mov

After a quick test using the above conversion, I have audio in the .mov file, and Resolve can read it. Could anyone confirm that this is an acceptable way to convert, and that it is lossless?
Thanks.


Confirmed!!! I should have tried this before spending $50 on the iSkysoft converter which produced an MOV that resolve cannot read (Windows).

The complete command line would also contain the relevant paths, i.e.:
[Drive letter]:\ffmpeg\bin\ffmpeg -i [path of your input file]\input.mp4 -vcodec copy -acodec copy [path of your output file]\output.mov

Anybody know how to batch this operation using ffmpeg ??


Next time don't by these "convert everything" software from the net, but better ask here first. All of them are based on ffmpeg, just provide bit of GUI and quite often some malware :)
Last edited by Andrew Kolakowski on Fri Sep 11, 2015 4:48 pm, edited 1 time in total.
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Andrew Kolakowski

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Re: Sony A7s audio problem

PostFri Sep 11, 2015 4:47 pm

Craig Marshall wrote:Most of the cheap transcoders out there already use FFMPEG internally (and/or FFMBC, the 'broadcast quality' version) so whilst the free ClipToolz is still available at the HDCinematics Dropbox link and performs very fast batch conversions and re-wraps to .MOV, it might be a simpler PC solution.


This is also ffmpeg (and other open source tools) based and author is not respecting any of the open source rules at all, so I always vote against this software.
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Re: Sony A7s audio problem

PostThu May 12, 2016 5:55 pm

OK, after beating my head against the wall for a long time, and converting my mts files to a codec that was reasonably small and not causing stuttering in Resolve I have found a much better way:

Using the freeware conversion program Super from erightsoft, convert them to mov, but don't touch the video stream (choose "stream copy"), and convert the sound to PCM (wav. little endian), 48k.

That way, you get exactly the same video quality that you camera created, and the files only get slightly bigger. And Resolve deals with these files just fine.

SOLVED!

FWIW, the idea that not supporting consumer files and codecs like H.264 (or mp3) somehow is the hallmark of a professional program is complete and utter rubbish. You can import mp3s just fine in Nuendo and Pro Tools, for example. Or iPhone jpgs in Photoshop.

(Warning: Super comes with a bunch of attempts at installing crap. Just make sure you click yes to the right things).
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Marc Wielage

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Re: Sony A7s audio problem

PostFri May 13, 2016 2:13 am

Haavard Pettersen wrote:FWIW, the idea that not supporting consumer files and codecs like H.264 (or mp3) somehow is the hallmark of a professional program is complete and utter rubbish. You can import mp3s just fine in Nuendo and Pro Tools, for example. Or iPhone jpgs in Photoshop.

All these programs are merely performing the conversion internally. The original files are not being used -- an uncompressed file is all that can be used for manipulating picture and sound to this degree. They specifically recommend against it in the Pro Tools manual (as one example), because if you wind up with an MP3, you're converting from MP3 to WAV and then back to MP3, where you wind up with double the conversion artifacts.

Lossy material is bad for post-production for a lot of reasons. Sloppy frame inaccuracy and dodgy implementation of timecode are good ones, and degradation of picture quality is another. There are variants of H.264 and H.265 that get around that; Sony HVAC can often work pretty well without conversion (at least for the F55 material I've used in Resolve).
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Rohit Gupta

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Re: Sony A7s audio problem

PostSat May 14, 2016 12:21 am

keith.uk wrote:It would be a big help if someone from BM could comment on the likelihood of this being fixed for Windows in the 12 beta. I'm about to start a new project and I'd like to do it all in Resolve. If the audio's not going to be available in Resolve, I'll have to use a different program.


The problem is fixed in 12.5 for Windows as well.
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Chris Swinbanks

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Re: Sony A7s audio problem

PostWed Aug 17, 2016 2:09 am

The problem is fixed in 12.5 for Windows as well.
It most certainly is, many thanks for that!
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