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Splitted EXR hard to update

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Noel Froger

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Splitted EXR hard to update

PostFri Nov 11, 2016 9:15 pm

Hi,
Splitting EXR need lot of loaders, this make it hard to update.

I would like to know how do you deal with multi layered exr's in your comps.

Actally I do need to access my layers 10 to 20 times but they all reference to the same exr.
So if i need to change the filepath I have to do that 20 times because I can't instance loader or put an expression on the filepath.

How do you guy deal with that ?
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Travis Schmiesing

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Re: Splitted EXR hard to update

PostFri Nov 11, 2016 10:01 pm

If you are using a layered EXR then Time Little's Update Loaders is what you need. First one on the page.

http://www.littlevfx.com/tools/
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Noel Froger

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Re: Splitted EXR hard to update

PostSat Nov 12, 2016 11:04 pm

Hi, thanks !
This guy seems to reference his pass, how did he do that without any wire ???
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Noel Froger

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Re: Splitted EXR hard to update

PostSat Nov 12, 2016 11:16 pm

i'm speaking about his "whub" nodes in his video
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Travis Schmiesing

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Re: Splitted EXR hard to update

PostMon Nov 14, 2016 3:36 am

Wireless Link tool. It is adefault tool but here is a script to help automate it. I will have to look it up later when I am at my production machine.
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Noel Froger

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Re: Splitted EXR hard to update

PostMon Nov 21, 2016 10:34 am

Hello travis,
The script if placed in the fusion script folder isn't listed in the menu.
If i open the script that's saying for fusion 6.4.

Any idea how to make this script work on 8 ?

Travis Schmiesing wrote:If you are using a layered EXR then Time Little's Update Loaders is what you need. First one on the page.

http://www.littlevfx.com/tools/
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michael vorberg

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Re: Splitted EXR hard to update

PostMon Nov 21, 2016 12:14 pm

For fusion 8 the file extension needs to be ".lua" and not ".eyeonscript" anymore
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Noel Froger

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Re: Splitted EXR hard to update

PostWed Nov 23, 2016 8:48 am

michael vorberg wrote:For fusion 8 the file extension needs to be ".lua" and not ".eyeonscript" anymore


thanks but this goes nowhere.
I have an error message in the console

Code: Select all
============== SCRIPT BEGIN ==============
Unsupported key type!


And nearly evry script found out there doesn't work, the common error is

Code: Select all
...c Design\Fusion\Scripts\Comp\TimLittle_SplitRGBMatte.lua:160: attempt to call global 'AskUser' (a nil value)


or

Code: Select all
...g\Blackmagic Design\Fusion\Scripts\Comp\hos_SplitEXR.lua:117: attempt to index global 'tool' (a nil value)
Launching UI


Am i doing something wrong ???

PS: Is it the right forum to discuss about common workflow problems, is "Wesuckless" is better for that ?
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Kel Philm

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Re: Splitted EXR hard to update

PostWed Nov 23, 2016 10:11 am

Those look like coding errors are due to syntax changes in the scripting between the versions.

To fix this change each 'AskUser' function by appending 'composition:' to the start, so they become 'composition:AskUser'.

Then change each 'TIME_UNDEFINED' to 'fu.TIME_UNDEFINED'.

This seemed to get the script working for me (Well no errors).
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michael vorberg

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Re: Splitted EXR hard to update

PostWed Nov 23, 2016 11:58 am

These errors may occur because when BMD took over eyeon and developed fusion 8 some parts of the scripting language has changed.
So, you would need to adjust the scripts to the new system

In most parts it easy, but something may be harder because until fusion 7 it was windows only and nobody had to think about MacOs and Linux
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Travis Schmiesing

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Re: Splitted EXR hard to update

PostWed Nov 23, 2016 5:06 pm

Just use version 7. Not sure there is much you can do in 8 that you couldn't do in 7 and by sticking to 7 you can still use the plethora of scripts that exist without needing to know what to change in order to make them work with 8.
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Noel Froger

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Re: Splitted EXR hard to update

PostWed Nov 23, 2016 10:06 pm

Thanks guys,
Using 7 isn't an option and having it on osx/linux is my main interest.
Will try to correct coding errors
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michael vorberg

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Re: Splitted EXR hard to update

PostWed Nov 23, 2016 10:43 pm

here are the 2 scripts from tim little updated for fusion 8

TimLittle_ScriptsForFusion8.zip
(5.33 KiB) Downloaded 242 times


i just tested it very briefly, if any error occur please report it here
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Noel Froger

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Re: Splitted EXR hard to update

PostThu Nov 24, 2016 8:18 am

Thanks, will try it soon

michael vorberg wrote:here are the 2 scripts from tim little updated for fusion 8

TimLittle_ScriptsForFusion8.zip


i just tested it very briefly, if any error occur please report it here
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Ryan Bloomer

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Re: Splitted EXR hard to update

PostMon Nov 28, 2016 9:17 pm

In Tim's video for the script, what is he feeding his loaders into to use the wireless link? in Fusion 7.7.1 the Fuse doesn't have a "input" on the node itself.
Thanks,
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Noel Froger

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Re: Splitted EXR hard to update

PostTue Nov 29, 2016 8:11 pm

Ryan Bloomer wrote:In Tim's video for the script, what is he feeding his loaders into to use the wireless link? in Fusion 7.7.1 the Fuse doesn't have a "input" on the node itself.
Thanks,


That A custom script the "wireless hub"
A node to wireless things more easily.

Honestly do someone know if blackmagic planned some better workflow with channels and exr for the next version now the OS X and Linux port is done ??
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Matthias Richter

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Re: Splitted EXR hard to update

PostFri Dec 02, 2016 12:28 pm

Not working if file is in location modified by Path Map.
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michael vorberg

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Re: Splitted EXR hard to update

PostTue Dec 06, 2016 8:51 pm

Noel Froger wrote:Honestly do someone know if blackmagic planned some better workflow with channels and exr for the next version now the OS X and Linux port is done ??


BMD dont talk in public about plans with their software, if there is something in beta test right now the users in the test are under a NDA and cant talk about it.

but i guess it would take a seriuos amount of rewriting the whole software to do so.

there are more things that need the attention of the programmers as well.(maybe at first)

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