Tue Apr 10, 2018 6:27 pm
Right now it keeps crashing when I load a multi channel EXR into Fusion in R15, so I can't really confirm it but I can't see any channel mapping stuff on the MediaIn node that used to be on the normal loader node. Needless to say this is quite crucial for compositing CG elements coming out of 3d software like 3ds Max and Houdini to have some control over channels in the EXRs.
Again, I can't test it properly but if someone can confirm it's working one way or the other it would be nice!
Anyways, i really like where this is going! Keep up the good work!