Mon May 07, 2018 1:43 am
Okay, I did some more tests, with different rendering codecs. Here's what happened:
Uncompressed RGB 8-bit, UHD: Rendered slightly faster, but still got stuck at each clip
Uncompressed RGB 8-bit, 1080p: Rendered faster than realtime, still got stuck
TIFF RGB 8 bit, 1080p: Rendered approximately 8fps, but doesn't seem to be getting stuck
TIFF RBG 8 bit, UHD: So far it renders about 1-2fps, but it isn't getting stuck
DNxHR 444 10-bit UHD: Renders at 10-11fps, gets stuck but only for about 10 seconds on each.
So it looks like the problem is codec-dependent, with each one affecting the render differently. I'm thinking maybe it's just more than my old system can handle these days.