
Yogendra Singh wrote:I have hard time selecting skin tones perfectly. Pls guide me to most working tutorial. Masking for no contiguous skintones is not viable takes too much time selecting and tracking mask. thx
I find a combination of a 3D Key and a very simple tracking garbage mask around the person will work 94% of the time. Done right (and done softly and with precision), it can work very well unless the lighting is constantly changing.
They've done some pretty good tutorials on skin qualification over on MixingLight.com, and I find a lot of their ideas very worthwhile.
Noted Fotokem colorist Walter Volpatto (who often hangs around here) has commented before that the most important thing is to get the initial "technical grade" just right so that the scene is well-balanced and exposed correctly for later adjustment. The effectiveness of the nodes after that all depend on the initial setup, so it's really important to get that right. Once you do that, generally for me, the skintones just pop right in. In very complex situations I might use a Layer Mixer just for skintone, but that would be for a pretty extreme situation where the actors were in a badly-skewed room with weird mixed lighting (or we've done a very hard correction overall and need to pull back just the skintones).