DNxHR - Premiere Pro - Full/Video Data Levels

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dariobigi

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DNxHR - Premiere Pro - Full/Video Data Levels

PostThu Sep 13, 2018 6:51 pm

This is going out to all my Windows Resolve users who render in DNxHR.

The workaround of rendering Full Data levels in Resolve so Premiere Pro plays the files back correctly (@Video/709) is no longer in effect.

A new update to Premiere Pro now (as of (September 2018) sees DNXHR files rendered at Video levels at Video levels when imported. I just got screwed by this and wanted to save someone else the grief. (I also had included bars on my output so I would be notified if it looked incorrect but I was not notified by the editor or the client. So much for standards.)

Make sure both you and your client are running the latest version of Premiere Pro.
Dario Bigi, Colorist
http://dariobigi.com
New York
C: 1-646-436-4600

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Andrew Kolakowski

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Re: DNxHR - Premiere Pro - Full/Video Data Levels

PostThu Sep 13, 2018 8:18 pm

Are you sure it's Premiere?
It's Resolve which in one of the v15 betas had DNxHR levels flagging fixed (it now properly sets and reads levels from DNxHR MOV files).
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dariobigi

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Re: DNxHR - Premiere Pro - Full/Video Data Levels

PostFri Sep 14, 2018 5:34 am

See a full more in depth discussion of this on Lift Gamma Gain - Same subject title

https://liftgammagain.com/forum/index.p ... els.11386/

Peter C and Dwayne M - Please check it out.

Ending with

Considering Fusion Studio can render Pro Res on Windows... wouldn't it be nice if Resolve studio could? Hey BMD... Is the licensing that bad/costly? How about giving us the option and pass us the cost? I ain't buying a Mac anytime soon. ;)
Dario Bigi, Colorist
http://dariobigi.com
New York
C: 1-646-436-4600

HPz840 - 2x 14 Core 2.6GHz - 64GB RAM
Windows 10 Pro 21H2
2x RTX 2080Ti (SD 472.84)
Resolve Studio 17.4.6
Decklink 4K Extreme (12.2.2)
FSI CM250
Panasonic FZ1000
Mini Panel
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Andrew Kolakowski

  • Posts: 9535
  • Joined: Tue Sep 11, 2012 10:20 am
  • Location: Poland

Re: DNxHR - Premiere Pro - Full/Video Data Levels

PostFri Sep 14, 2018 9:33 am

From this description it still looks like it's Resolve which got fixed, not Premiere.
It was Resolve not setting flags right and Premiere reading them, which lead to wrong interpretation.
If Premiere expects 444 to be full data this is fine. Out of 2 this is more sensible (auto) setting. Best if both tools wold read what is set in headers (and allow overwrite it if needed). Resolve should be fine now. It was reported and BM fixed it.

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