ok....
I think the best way is to create (in nuke for example) a very dense 1D LUT for [SLog to Linear] and [Linear to SLog] and use it as explicit IDT/ODT ( or as color space transformations.
(basic Idea can be found here:
http://forums.thefoundry.co.uk/phpBB2/viewtopic.php?t=8284&sid=fab29d7d836ab84b2575172b8f28fca2 .. there is a thread where it explain how to build a 1D LUT in resolve. I think is 12 bits in, 16 bits out. So, you will use a different ramp that the one proposed (4096) so you will not interpolate.
1) create the ramp/reading with the Nuke [Slog to Linear] OCIO tool applied (and the reverse)
2) make the right formatting in XCell
3) load in resolve and use it.
Basic Idea is to know where your color-space will be translated: you can use the SLog tool from resolve, look with a SLog to [rec709/BTU1886] standard LUT from Arri, then applied the [SLog to Linear] LUT in export.
When the shot came back from VFX, you will use the 1D input LUT [Linear to SLog] (shot based) as first operandi of the shot itself that will bring back the shot in the SLog color space of the movie...
All easy right?