John Paines wrote:the lack of texture...and the smoothing
an issue indeed, as well as the "artifacts" in these examples. Can be reproduced as explained earlier.
John Paines wrote:the sharpening
I think that one has been fixed in either later firmwares or Resolve 16 beta.
Cannot reproduce it anymore... which is good and reason why I'm using Braw quite comfortably as my main driver atm.
John Paines wrote:Meanwhile, others here have done somewhat more systematic testing, and haven't been able to confirm your observations, at least not under 3x zoom, and even then, you have to strain,.
I agree. I think things have improved. Using Q0 I don't have many complaints anymore. Can't reproduce the halos anymore which made it look sharpened. Still missing the texture/grittiness of cDNG though - which could be achieved in Q0 quite easily I think by adding at least adding an option like the one mentioned earlier.
John Paines wrote:I'm not a software engineer and don't know what's created the artifacts seen after these shots are subject to stress -- or how the footage from other cameras compares, similarly stressed. But until all this is apparent to the naked eye, it's significance tends to fall in the realm of the theoretical rather than the physical, wouldn't you say?
For the main user I don't see this as a big issue either especially when the delivery takes place on platforms such as YouTube or worse. For a DCP, Blu-Ray etc. the extra level of texture and even grain could be a plus though.