Howard Roll wrote:
As couple of others have already said that it's not "noise reduction" as in an the application of an effect, it is the affect of the demosaic/compression algorithm. In this C5D review the BM guy specifically addresses the question of in camera noise reduction with Prores and Braw.
This "email" appears to be talking about an improvement to the algorithm that BMD use to de-mosiac their raw footage. Its the same one that's in Resolve that's used on all RAW footage, and for a while back in the day, the camera's had a more simplified version of it so that you could monitor your image and for making ProRes. Then they were able to upgrade it to the same one that's in resolve and put that into the camera, around the same time I think that they "unified" the OS of the cameras.
Slightly different to the BRAW issues here, but an insight into how in-camera processing works. You know how you need all these GPU's to make a camera playback in real time ? Similar challenge in a camera. You need all the processing overhead to be able to do this in camera, and that was BMD acknowledging that they were now using the same algorithm. Previously in THEORY you could shoot CDNG and Process to ProRes in Resolve and maybe get a better result than shooting ProRes direct in camera.
Having the same algorithm in camera meant you were getting the SAME de-mosaic in camera as you would in resolve on a desktop.
All of this is pre-BRAW.
Howard Roll wrote:It's crazy, the moire and aliasing is painful but somehow we're looking for lost details in the shadow of a dumpster. I had to open the still in multiple SW to make sure it wasn't a scaling artifact. If anything the takeaway from your footage is the importance of a proper OLPF.
Good Luck
Well, yeah. One of artifacts of no OLPF are what we call "false" colour.
Look at the power line against the building in the OP's post. Look at how the colour fringes bothe red/ magenta and cyan / blue colours around it. That's not "real" information. It's an artifact of the sensor not being able to resolve that fine detail.
So we're trying to argue over if that kind of detail is important, despite the fact that it's "false".
It's not black and white, different degrees of detail trigger different degrees of artifact too.
So in BRAW, you have to draw a line under what you pre-filter and what you don't. Based on the data rate, the subjective image quality.
JB