Nicolas from Autokroma wrote:With the BRAW API, before the 2.0 version (adding support for the new 12K footages), you could get from your BRAW 4 resolutions : 1/1, 1/2, 1/4 and 1/8. It is important because if you choose 1/3 or 1/16 resolution for playback for example, it is not optimised (If 1/3 : 1/2 will be rendered and then the software (Resolve/PPro) will downscale it : so it takes more time than if 1/3 was directly generated from the BRAW API).
On the new 12K footages, these resolutions are 1/1, 2/3, 1/3, 1/6. So the minimum resolution you can get from the BRAW API on a 12K footage is 2048x1080 . So the same as if you were with a 4K footage and 1/2 Resolution.
We hope to get new resolutions choice from the BMD API, especially for those new BRAW 12K footages, to improve playback performances.
I tested in Premiere Pro OSX with :
- with the official Blackmagic RAW 2.0 Beta1 : https://www.blackmagicdesign.com/fr/support/
- with BRAW Studio 2.2 Beta1 : https://www.autokroma.com/blog/BETA-For ... Science-V5
Tested in Premiere Pro OSX (with the official Blackmagic RAW 2.0 Beta1, but also ), 12K takes time to render (like at least one second for one frame in Full Res, rendered on CPU only with my macbook from 2012 so not a good workstation but that was just for a test), so decreasing the resolution playback is needed if you are not using proxies, and 1/6 is not enough IMHO !
Yes, that is what I was asking about. You really are rendering a 2k mpeg or something image (actually this sounds like something I wrote years ago. Pretty irrelevant anyway, as that is how wavelet codecs worked anyway) quickly on those laptops, like a proxy, not a 12k image. So, what is the real 12k recode time of changes. Are we going to be waiting at least 60 hours an hour of footage, to do a final version on some old laptop. How fast on a good laptop?