Fusion node tree not unique to each clip?

Get answers to your questions about color grading, editing and finishing with DaVinci Resolve.
  • Author
  • Message
Offline

Matthew Champagne

  • Posts: 22
  • Joined: Fri Aug 04, 2017 2:32 am
  • Location: Bloomington, Indiana, USA

Fusion node tree not unique to each clip?

PostTue Mar 16, 2021 3:59 pm

I'm working on a multicam project one shot of which needs a tracked matte. First clip went fine with PlanarTracker creating a PlanarTransform that I used to make my matte jiggle properly. All well and good.

Back in the edit page, I click on the next clip that needs the same treatment (but, of course, a different PlanarTransform since it's not the same footage), and, lo and behold, the same node tree appears in Fusion.

I thought to make a small change and check the original clip; sure enough, the change appeared there, too. Is this normal behavior? If so, how do I create the Fusion composition I need in a clip when changing it changes compositions in all the other clips? PLEASE HELP.
AMD Ryzen 7 2700X; Gigabyte B450M DS3H; PowerColor Radeon Vega 56 8gb; 64gb RAM.
Offline

wfolta

  • Posts: 636
  • Joined: Fri May 15, 2020 1:12 pm
  • Real Name: Wayne Folta

Re: Fusion node tree not unique to each clip?

PostTue Mar 16, 2021 4:48 pm

Clicking on the clip does not select it for Fusion or Color. You either position the playhead over the clip (and it selects the highest clip) or you right-click on the clip and select from the menu.

Clicking on the clip with the playhead not over it and going into Fusion or Color doesn't do what you think it's doing.
Resolve Studio 20, Fusion Studio 20, MacOS Sequoia latest, MacBook Pro M4 Max
Offline

Matthew Champagne

  • Posts: 22
  • Joined: Fri Aug 04, 2017 2:32 am
  • Location: Bloomington, Indiana, USA

Re: Fusion node tree not unique to each clip?

PostTue Mar 16, 2021 4:52 pm

Clicking on the clip does not select it for Fusion or Color. You either position the playhead over the clip (and it selects the highest clip) or you right-click on the clip and select from the menu.


Hi, thanks for responding! The same Fusion composition appears no matter which clip I position the playhead over. Any ideas?
AMD Ryzen 7 2700X; Gigabyte B450M DS3H; PowerColor Radeon Vega 56 8gb; 64gb RAM.
Offline

Matthew Champagne

  • Posts: 22
  • Joined: Fri Aug 04, 2017 2:32 am
  • Location: Bloomington, Indiana, USA

Re: Fusion node tree not unique to each clip?

PostTue Mar 16, 2021 5:25 pm

I believe the problem may have to do with the fact that I'm working with a multicam clip. I opened another, non-multicam project, added a fusion effect to one clip, and it did not appear in the other clip in the timeline.

This behavior seems to be a bug.
AMD Ryzen 7 2700X; Gigabyte B450M DS3H; PowerColor Radeon Vega 56 8gb; 64gb RAM.
Offline

Jim Simon

  • Posts: 36143
  • Joined: Fri Dec 23, 2016 1:47 am

Re: Fusion node tree not unique to each clip?

PostTue Mar 16, 2021 5:25 pm

Try this.

Right click the Multicam clips you want to use in Fusion and Flatten as a first step.
My Biases:

You NEED training.
You NEED a desktop.
You NEED a calibrated (non-computer) display.
Offline

Matthew Champagne

  • Posts: 22
  • Joined: Fri Aug 04, 2017 2:32 am
  • Location: Bloomington, Indiana, USA

Re: Fusion node tree not unique to each clip?

PostTue Mar 16, 2021 6:56 pm

Right click the Multicam clips you want to use in Fusion and Flatten as a first step.


The first clip I worked on had already been flattened, so I flattened the next one I need to fix. Afterward, it showed the same Fusion node tree as the first clip (as it did before I flattened it).
AMD Ryzen 7 2700X; Gigabyte B450M DS3H; PowerColor Radeon Vega 56 8gb; 64gb RAM.
Offline

Jim Simon

  • Posts: 36143
  • Joined: Fri Dec 23, 2016 1:47 am

Re: Fusion node tree not unique to each clip?

PostTue Mar 16, 2021 6:59 pm

OK.

Open the Clips panel on the Fusion page and go through them. Report back.
My Biases:

You NEED training.
You NEED a desktop.
You NEED a calibrated (non-computer) display.
Offline

Matthew Champagne

  • Posts: 22
  • Joined: Fri Aug 04, 2017 2:32 am
  • Location: Bloomington, Indiana, USA

Re: Fusion node tree not unique to each clip?

PostTue Mar 16, 2021 7:35 pm

Open the Clips panel on the Fusion page and go through them. Report back.


Holy ****, Jim, I was working on an adjustment clip the whole time. The clip I meant to be working on had no Fusion composition in it! You saved me. THANK YOU!
AMD Ryzen 7 2700X; Gigabyte B450M DS3H; PowerColor Radeon Vega 56 8gb; 64gb RAM.
Offline

Jim Simon

  • Posts: 36143
  • Joined: Fri Dec 23, 2016 1:47 am

Re: Fusion node tree not unique to each clip?

PostTue Mar 16, 2021 10:04 pm

Dis is why I'm here. :)

(By the way, it's the top-most clip that shows up in Fusion when you simply place the playead over the clip and switch pages. AC's are usually at the top, so...)
My Biases:

You NEED training.
You NEED a desktop.
You NEED a calibrated (non-computer) display.

Return to DaVinci Resolve

Who is online

Users browsing this forum: dave4443, panos_mts and 277 guests