Since DaVinci Resolve 17 Beta 1 is already coded in the Universal binary for the new M1 ARM processor, this means that technically you could run DaVinci Resolve 17 on an iPad. Am I correct?
Is there any effort to make Resolve available on the iPad or are there just too many downsides?
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I doubt you'll get any official answer. But the more Apple is unifying the system, the higher the probability. But I would neither hold my breath nor base any investment on it.
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Oh wow, only three replies until someone gets confused.
There is no download for iOS available. Just theoretically the new 17 Beta 1 is already coded for the new ARM M1 processor found in the newest MacBooks and macMini. Since iPad and iPhone also run on ARM processors these new Macs can run all apps from the iOS App Store.
Yet in theory it should work the other way round too - that was what I was thinking.
But as Jim Simon already pointed out, DaVinci on iOS is most likely not practical at all, unless Blackmagic makes some huge UI changes...
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Phylme wrote:technically you could run DaVinci Resolve 17 on an iPad. Am I correct?
You are not correct. The libraries and facilities provided by macOS and iOS are rather different, and it is easier for the computer-oriented system to provide the alternate set of libraries needed for running the "lighter-weight" libraries of the mobile platform than for the opposite to take place.
With modern development tools, when used as intended and when code is written correctly for portability, it is usually easier to port between CPU architectures than to port across operating systems.
Phylme wrote:technically you could run DaVinci Resolve 17 on an iPad. Am I correct?
You are not correct. The libraries and facilities provided by macOS and iOS are rather different, and it is easier for the computer-oriented system to provide the alternate set of libraries needed for running the "lighter-weight" libraries of the mobile platform than for the opposite to take place.
With modern development tools, when used as intended and when code is written correctly for portability, it is usually easier to port between CPU architectures than to port across operating systems.
Actually, you are incorrect. Since last year, Apple’s new and revamped M1-oriented SDK includes unified core development tools that allows porting of OSX binaries to iPadOS and to an extent, IOS. The key difference is that the UI in its entirety will require a rewrite. While it is true that some APIs that are very OSX-specific may be of an issue, the SDK guidelines offer documentations of several alternatives to sort this. Thus, 17.1, on paper, can be easily be ported to the A14X iPad Pros and higher. The only hurdle is the development of a UX/UI that complements the porting.