Charles Bennett wrote:All digital audio sample rates are per second not per frame. At 24fps 48k is 2000 samples per frame. 48k was chosen for digital video work as the sample rate is equally divisible by all the standard video frame rates.
Yeah, sorry, typo on the 48k/s. I fixed that. I was wrong when I looked at the samples per frame in DR. It is 2,000, like you said, or 25 Samples per
Subframe, with 80 Subframes per second (25x80=2000). Not sure where the 80 and 25 come from, or if they are arbitrary divisions. Audition similarly is 2,000 samples per frame.
Charles Bennett wrote:When I used Audition I found the waveform editor a real pain. It goes right back to when it was Cool Edit Pro before it was bought by Adobe, and you couldn't edit waveforms in the multitrack view. In Fairlight as in Pro Tools, you can edit the waveform directly down to sample level.
I wouldn't expect keyframes at sample level as you can alter the samples directly to remove pops or clicks.
Yes, the ability to redraw samples in the timeline is pretty handy, indeed. However, the major benefit you failed to mention in Audition's Waveform Editor is the Spectral editing capability. Being able to look at the spectral graph of the waveform and draw out a hum, reduce the level, or even clone out an entire sound in a particular frequency range is something I used a LOT, particularly in Foley work. That's what I'd really like to see added to Fairlight.