
tadhgosullivan wrote:You do, but you can't have one screen with a full screen timeline and one with a full screen preview (cinema viewer or clean video feed).
You can have that if you pay for a Blackmagic hardware video display card or adapter. We actually run four displays -- a left GUI, a right GUI, separate scopes in the middle, and then a hero color display up top. I've run with variations of this for a long time. I think the first Blackmagic Mini-Monitor I bought was about $75 used on eBay, so it was extremely affordable.
Hendrik Proosa wrote:Marc Wielage wrote:This is absolute bollocks. Resolve UI is built on top of Qt GUI toolkit which is used in a lot of different softwares, all perfectly capable of UI customization. Stop fighting the customization and adapt to change as you advocate.
Remember that I quoted what I was told by a BMD employee in 2010. There's a lot of stuff within Resolve that actually is custom-coded and does not use OS hooks and toolkits. I'm not saying it's right or wrong -- I'm just saying that if it was easy, they would have done it years ago. Note that daVinci 2K (the hardware predecessor of Resolve) had infinitely customizable window pallets and desktops on every screen. I asked, "hey, howcum we don't have that with Resolve?" and was told "that's the way it is. Performance would take a huge hit if you could move the windows around." Perhaps it's different now.
I think sizable windows should be doable, since you're only changing width and not placement. Look at the 2-display GUI and I think you'll see that it's surprisingly flexible, as is the ability to choose different Workspaces depending on what task you're doing. I customized quite a bit in my setup, particularly between Conforming, Editing, and Color.
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