I'm aware, but the goal of these tools are pretty similar

I only used Topaz's tool as comparison because they are the only other serious company (imo) doing it too.
In this case, the training as not much to do with how the models are used by the GPU, since they are already trained.
I just hope that the new x2 Superscale will be worked on because that's something I'm using constantly (the old 2x superscale, it's "okay", but better than not activating it on my clips).
But we can't go fare with renders at 2-3 fps on a RTX 3090. I don't wan't to see this thing just rot like the face detection tool for example (I wrote about it in the past, it could be very useful, but it doesn't work well at all).