DarkSector wrote:@Hendrik Proosa
as previously member said
Fixed windows — I pretty much agree with Blackmagic. Sorry, bro.
Every window being movable sounds like a simple thing, but if you know a bit of coding and production work.. DaVinci Resolve is so stable because it does not have movable windows like Premiere.
Hendrik was referencing my example, and my example wasn't about movable windows. Having movable windows is a separate issue, but I will quickly say this idea that movable windows causes instability is simply false. My primary DAW Reaper not only has movable windows, but you can save them as screensets and assign them to keyboard shortcuts for immediate switching. I use this all the time and it's amazing. Reaper is also regarded as one of the most stable, efficient, fast, and light weight DAWs available. So Adobe's stability problems with Premiere, Audition, etc. has nothing to do with movable windows.
We Don’t Need Anything Fancy Or Over-Engineered—Just Bring Back The Multi-Layer Keyframe Editing We've Had For Years And Were Perfectly Happy With.
There is nothing "over-engineered" about my example of Stacked Editors. Resolve already has that same functionality with Stacked Timelines and my proposal is to do exactly that same thing with the keyframe/spline editors.
Everyone here has already expressed their dislike for the old curve editor, so no, we were not happy with it. Even Casey Faris (one of the prominent Resolve youtube tutorial channels) mocked the old curve editor in his video talking about the new editors.

I too am very happy to see it go. However, they definitely need to implement support for multiple clips in the new editors.
I do agree that Blackmagic removed the old curve editor prematurely because the new editors are clearly not ready for prime time yet. So IF Blackmagic does bring back the old curve editor, it should only be
temporary just for now, until the new editors are completed.
The old curve editors should not be a permanent solution. There is a much better solution with the new keyframe/spline editors and I hope they keep moving in that direction instead of going back to the old methods that everyone complained about.
The New Editor Should Integrate With old Keyframe System, Not Remove It.
I disagree. The old clip-based editor was terrible for many reasons outside of the curve editor itself not functioning well.
Here are just a few reasons:
1) You have to open/close the editor on each clip one at a time. It's much better to have a single editor that you open/close and then selecting other clip(s) loads them into the editor immediately. No need to futz around with opening and closing multiple editors.
2) The curve editor button on every clip was constantly getting in the way. Especially when zoomed way out on the timeline so the clips were small. I lost count of how many times I unintentionally popped open that annoying curve editor while trying to grab the edge of a clip or select it. I LOVE not having that button in my way anymore.
3) It takes up a lot of space between your clips on the timeline. Having the editor at the bottom of the screen and out of the middle of your timeline makes it much easier to keep working with your clips while also having the keyframe/spline editor open at the same time.
4) You cannot select keyframes across multiple clips at the same time. If the keyframe at the end of Clip1 and the start of Clip2 are in exactly the same place, you sill have to edit them separately because each clip editor is a completely separate editor. That's double the work when in a single editor you could simply select both of their keyframes together and move them at the same time.
There is nothing the old method can do that couldn't be done better with the new editors, so this is the direction I hope Blackmagic goes in.