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The Whole Flow Renders All The Time

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Eugene Afanasiev

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The Whole Flow Renders All The Time

PostTue Oct 06, 2015 7:57 am

The problem is when you work on a particular part of the flow and viewing trough that particular part, Fusion renders all comp anyway, disconnecting nodes in that particular part drastically increases the performance!
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Johnny Farmfield

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Re: The Whole Flow Renders All The Time

PostTue Oct 06, 2015 1:35 pm

Supposedly, Fusion is only to render what is necessary for the viewer, but I also had this issue and what I did to solve it - kinda - is to set the stuff I don't need to pass through. Crap solution, but as no one has come up with a better solution when I asked about this, I guess it is as it is. :P
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Rony Soussan

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Re: The Whole Flow Renders All The Time

PostTue Oct 06, 2015 5:34 pm

This should not happen on interactive work, only when you hit render, unless of course you have render set to 'all' and not 'some' in the transport control area under the timeruller (which you don't in this screen grab)
Also, check b buffers, if your secondary viewer buffer has an image, it will render even if your not looking at that buffer.
Also, if there is an expression linking tools, then the tools between them will need to render to generate the data you need, this can cause unwanted rendering of branches, but is mainly a workflow issue, not design issue.

Is this happening to you on all comps? meaning, if you make a new comp, add hundreds of blurs, and view the 2nd blur, will the rest render?
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Eugene Afanasiev

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Re: The Whole Flow Renders All The Time

PostWed Oct 07, 2015 11:07 am

Well, when the seventh Blur comes in it shows nothing
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My old stuff: http://www.youtube.com/rebelorelse
Debug: Asus ROG Duo GX550 i9 10980 48Gb RAM RTX2080MaxQ DaVinci Resolve Studio / Fusion Studio Latest Version]]--
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Chad Capeland

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Re: The Whole Flow Renders All The Time

PostWed Oct 07, 2015 4:15 pm

Eugene Afanasiev wrote:Well, when the seventh Blur comes in it shows nothing


If only there was a obvious indicator to users that there was an error in the comp and that there may be messages for them to read to help them figure out if there is something wrong that they can fix themselves... Maybe some color would help? :oops:
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Rony Soussan

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Re: The Whole Flow Renders All The Time

PostThu Oct 08, 2015 12:08 am

What does the console say?
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Eugene Afanasiev

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Re: The Whole Flow Renders All The Time

PostFri Oct 09, 2015 2:28 pm

Console says nothing, I checked it on two different machines, my Laptop and workstation the workflow to recreate this bug is to Ctrl+c Ctrl+v Blur nodes 4 times then select four of them and Ctrl+c Ctrl+V again couple of times and Dang - it's there - the first node that was copied after you chose four of them to copy will present black output.
However to resolve this you might delete all multipled copied nodes and create new ones trough the tool menu.
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Eugene Afanasiev

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Re: The Whole Flow Renders All The Time

PostFri Oct 09, 2015 2:42 pm

I'm sorry I dismissed my own setting I found that in my comp on the time tab there was setting set to Render ALL which says update every tool!
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Debug: Asus ROG Duo GX550 i9 10980 48Gb RAM RTX2080MaxQ DaVinci Resolve Studio / Fusion Studio Latest Version]]--
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Johnny Farmfield

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Re: The Whole Flow Renders All The Time

PostSun Oct 11, 2015 8:29 pm

Eugene Afanasiev wrote:I'm sorry I dismissed my own setting I found that in my comp on the time tab there was setting set to Render ALL which says update every tool!

The time tab? :? :D

I'm thinking of that hilarious fastfood restaurant gag, when you're ordering, like at McDonalds, just point to the board with all the options behind the teller and make something up, -"Oh, I'll take the McSurf with fried eggs!". :D
*** Pushing pixels, vectors and voxels since 25 years - www.farmfield-vfx.com ***
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Eugene Afanasiev

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Re: The Whole Flow Renders All The Time

PostMon Oct 12, 2015 10:14 pm

Correct, the time tab!)
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Johnny Farmfield

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Re: The Whole Flow Renders All The Time

PostTue Oct 13, 2015 6:25 pm

LOL, I must be blind. Where is the time tab?
*** Pushing pixels, vectors and voxels since 25 years - www.farmfield-vfx.com ***
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Mikhail Korovyansky

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Re: The Whole Flow Renders All The Time

PostTue Oct 13, 2015 9:38 pm

Johnny Farmfield wrote:LOL, I must be blind. Where is the time tab?


I believe he meant tray bar (system tray) ;)
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Chad Capeland

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Re: The Whole Flow Renders All The Time

PostTue Oct 13, 2015 11:04 pm

Johnny Farmfield wrote:LOL, I must be blind. Where is the time tab?


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Johnny Farmfield

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Re: The Whole Flow Renders All The Time

PostWed Oct 14, 2015 11:13 am

Aah, I forgot all the hidden tabs in the GUI. Thanks, Chad, this was confusing the s### out of me! :D
*** Pushing pixels, vectors and voxels since 25 years - www.farmfield-vfx.com ***
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Judd Albrecht

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Re: The Whole Flow Renders All The Time

PostMon Nov 23, 2015 6:07 pm

Does anyone know if there is a way to animate the Pass Through of a node so you can Keyframe in on/off?
Judd ALbrecht
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Rony Soussan

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Re: The Whole Flow Renders All The Time

PostMon Nov 23, 2015 7:37 pm

Animate the blend. every node has a blend common control.
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Judd Albrecht

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Re: The Whole Flow Renders All The Time

PostMon Nov 23, 2015 7:52 pm

Thanks for your reply Rony. I did animate the blend which speed it up some, but when I turn Pass Through on it rendered way faster. So I was looking for a way to animate the Pass Through. Maybe there isn't a way to do this. Thanks so much for your help!
Judd ALbrecht
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Rony Soussan

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Re: The Whole Flow Renders All The Time

PostTue Nov 24, 2015 5:17 pm

There is not, but you can trim the tools (some tools) in the timeline to adjust their global in and out, but you can only do that for one instance of the tool.

Interesting results, I have always found it to be the same speed, but haven't really evaluated.
I will now!
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michael vorberg

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Re: The Whole Flow Renders All The Time

PostTue Nov 24, 2015 8:40 pm

you can also check if the "process when blend is 0.0" is disabled.
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Judd Albrecht

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Re: The Whole Flow Renders All The Time

PostWed Nov 25, 2015 8:15 pm

Thanks Rony! That shaved about 20 sec. off the render time. I will have to try turning more stuff off using that technique.

I made sure that feature was disabled. Thanks Michael!

Thanks for your time guys.
Judd ALbrecht

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